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Yearling (3.5e Race)

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Revision as of 22:02, February 22, 2010 by Ganteka Future (Talk | contribs)

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Created By
Ganteka Future (talk)
Date Created: 8 June 2008
Status: Nearly Complete (Playable)
Editing: Please feel free to edit constructively!

[[Summary::Inquisitive fey who are born, grow old and die within a single year.]]

YearlingsEdit

Yearlings

Male and female yearlings.

Yearlings are known as caestelphia in the Sylvan tongue. Most folk prefer to call them yearlings.

PersonalityEdit

Yearlings are highly inspired and quick learners. They don't waste time dawdling over what might have been, or the endless possibilities of decisiveness. They act. The young turn aged quickly, and every moment it a precious wonder as each experience is new, and in their short time, nothing is forgotten. Because of this, they stare in awe and wonder. Their curiosity and little experience often gets them into trouble, as they fall victim to tricks that seasoned races learned from long ago.

Yearlings are averse to steel and iron, and suffer disabling morale effects when in possession of it. Precious metals (such as gold, silver and mithral) don't bother them, which is thankful as they tend to be drawn toward shiny bits, trinkets and baubles. While these precious bits have value, they don't horde, being likely to give treasures as gifts to friends and allies.

Physical DescriptionEdit

With broad shoulders, strong arms, and bulging chests, this fey creature appears brutish, but its pale soft skin, extremely long and delicate ears and gentle inquisitive face shows its true nature. Yearlings, unlike their delicate brethren the pixies, are tough and rugged, as they have no magical powers to protect themselves. Without this magic, their bodies are less protected from the pains of life, and many yearlings are scarred in their short lives. Their large, pale-hued eyes dart about with curiosity. Long fine, pale hair flows about their shoulders and backs, as it grows quickly, reaching several feet in length before its growth slows. They tend to wear loose clothing, though those in the wild tend to wear little or clothing at all. When they are young, They are strong and lean, bounding over obstacles in the forest. As they age, their faces do not wrinkle, but they grow more pale and their bodies shrink from their weight loss. A yearling is about as tall as an elf, but of a thicker build when they are young.

RelationsEdit

Most common races pity the short lives of the Yearlings. Other fey, who are typically very long lived, or even immortal, look down at them with disgust, as if the race of yearlings are cursed. They are hardly welcome in elven cities, who find them irritating with their constant need of information. Humans tolerate them, but not in large numbers. Most other races find them meddlesome. Because of their curious nature, they tend to want to tag along, and this can make them a greater nuisance.

Within cities, they typically function as peasant laborers, taking training quickly and easily. Several generations might take to holding the same job position, passing it along as inheritance. As they are so quick-lived, working day and night, employers of yearlings find them nearly disposable, sending them to dangerous duties that other folks shy from, or that are disablingly difficult to perform for long periods of time.

An amusing side-effect of their hair growth makes yearling hair common among wig makers for its availability and fine quality.

AlignmentEdit

Because yearlings grow so fast, they are easily impressionable upon their environment. They are quick to take to the alignment of those around them. When left alone in the wilds, they tend toward neutrality.

LandsEdit

Yearlings live mostly in the untamed wilds, wherever enough food can be found to survive on, and with their quick lives, they tend to live in areas that are bountiful year-round. Yearlings do not gather in large numbers, and survive by hunting small animals and gathering fruits, shoots and tubers. When they do venture into cities or encounter civilized races, it quickly changes their lives forever.

ReligionEdit

Yearlings have little reason to worship Gods, unless someone convinces them that they should. However, this does not mean that the Gods have abandoned them, and a yearling can quickly take to a cause and become a servant of any deity. Though, most often, it is the agents of the forest who call upon them to protect the woodlands.

LanguageEdit

Yearlings speak Sylvan, but also pick up Common right away. Sylvan is a complex and fluid language, and since yearlings are so short lived, they are only passable speakers. It is thought they learn Common by spying on travelers when they are children.

NamesEdit

Yearlings are often named after basic Sylvan nouns, rather than traditional fey names. These names are most often translated into Common around other folk. Yearlings typically only have a single name, though some might adopt nicknames or other monikers. Some adopt the names of their parents as a means of identifying themselves among cities where their parents may have lived or frequented.

Racial TraitsEdit

LA +1 VariantEdit

Some yearlings are tougher than the rest of their kin. They somehow attained the magical nature inherent in other fey. Add these traits to the standard racial traits to build a +1 LA yearling. These yearlings are known as caestelphia zuhl.

Vital StatisticsEdit

Table: Yearling Random Starting Ages
Adulthood Simple Moderate Complex
3 months +0 +1 +1d2
Table: Yearling Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
6 months 8 months 10 months +1d3 months
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +2 to Int, Wis, and Cha.
Table: Yearling Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4' 5" +2d6 85 lb. × (1d6) lb.
Female 4' 5" +2d6 80 lb. × (1d6) lb.

Ephemeral LifeEdit

Yearlings reach adulthood at 3 months. Pregnancy lasts 9 days. At 6 months, they hit middle age. They rarely live to see their first birthday. As such, they don't keep track of time in the same manner that other races do. Yearlings only meditate for 2 hours a night, and while they do not need to rest for 8 hours to regain spells, they must refrain from participating in strenuous activities during that time. Because of this, they make excellent night watchmen.

Yearlings have excellent memories, and as each day passes, they can recall details of faces, emotions, sights, smells and events with marvelous clarity. While living only a short year, they retain the vivid memories of an entire lifetime. For this reason, it is wrong to pity the yearlings, for their lives are short to us, they burn bright while they are here.

Races of RomEdit

The races from Rom:



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