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Wanderer (3.5e Feat)

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Created By
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Date Created: 19 Jun, 2009
Status: Finished
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Balance: Rogue


Wanderer [{{#arraymap: Archetype|, |x|Type::x}}] Summary::You have no home and wander the land; you are a drifter; a nomad; at home everywhere. Prerequisites: {{#arraymap: None|,|x|Prerequisite::x}}Benefit: See belowSpecial: If you ever stop qualifying for this feat, you can trade it for another archetype feat that you meet the prerequisites for.

Archetype Feat Bonus are based on HD.

  • 1 HD: You only needs half as much food, water, and sleep compared to your race to survive.
  • 3 HD: You are immune to fatigue, and anything that would cause you to become exhausted makes you fatigued instead.
  • 8 HD: You become immune to disease and poison. You also gain a +4 enhancement bonus on fortitude save against spells and spell-like abilities.
  • 15 HD: You gain fast healing 10. If you already had fast healing, your fast healing increases by 10.



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