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|author_name=Luigifan18
 
|author_name=Luigifan18
 
|date_created=September 23, 2012
 
|date_created=September 23, 2012
|status=New
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|status=Needs balance evaluation
 
}}
 
}}
   
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| school=Evocation
 
| school=Evocation
 
| desc=[[SRD:Force Effect|Force]]
 
| desc=[[SRD:Force Effect|Force]]
| lvl=[[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 6, [[SRD:Cleric Spell List|Cleric 8]]
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| lvl=[[SRD:Sorcerer/Wizard Spell List|Sorcerer/Wizard]] 7, [[SRD:Druid Spell List|Druid]] 8, [[SRD:Cleric Spell List|Cleric]] 9
| comp=V, S, M, F
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| comp=V, S, M, F/DF
 
| casttime=1 [[SRD:Standard Actions|standard action]]
 
| casttime=1 [[SRD:Standard Actions|standard action]]
| range=200 ft. + 20 ft./level
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| range=Long (400 ft. + 40 ft./level)
 
| tsea=ts
 
| tsea=ts
| subj=Up to twenty creatures, no two of which can be more than 30 ft. apart
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| subj=A number of creatures and/or objects, no two of which can be more than 30 ft. apart, up to your caster level
 
| dur=Instantaneous
 
| dur=Instantaneous
 
| save=None
 
| save=None
 
| sr=Yes
 
| sr=Yes
|summary=A supreme variant of [[SRD:Magic Missile|''magic missile'']] that draws upon the power of Veles, Slavic deity of magic.
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|summary=A supreme variant of [[SRD:Magic Missile|''magic missile'']] that draws upon the power of [http://en.wikipedia.org/wiki/Veles_(god) Veles], Slavic deity of magic.
 
}}
 
}}
   
''Invoking the name of Veles, you hold the god's sigil aloft and toss numerous grains of gravel at your foes. The gravel transforms into a cloud of magical missiles that flies towards your enemies and batters them into submission.''
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''Invoking the name of [http://en.wikipedia.org/wiki/Veles_(god) Veles], you hold the god's sigil aloft and toss numerous grains of gravel at your foes. The gravel transforms into a cloud of magical missiles that flies towards your enemies and batters them into submission.''
   
This spell works just like [[SRD:Magic Missile|''magic missile'']], except that you may create one missile per caster level, and each missile does 2d4 points of damage.
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This spell works just like [[SRD:Magic Missile|''magic missile'']], except that you may create one missile per [[SRD:Caster Level|caster level]], and each missile does 4d4 points of damage.
   
  +
Unlike ''magic missile'', the missiles created by this spell can be used to damage or destroy inanimate objects; target them as you would target a creature. You can only target unattended objects; trying to target an object in a creature's possession results in the missile striking the creature instead. For very large objects, such as a castle wall, each 25-ft. section of the structure is treated as a separate object and must be targeted separately. As with creatures, you cannot single out a specific location on an object for the missiles to strike.
''Material Component:'' A pinch of ordinary gravel.
 
   
  +
Though this spell refers to [http://en.wikipedia.org/wiki/Veles_(god) Veles], Slavic god of magic, you may substitute whatever god is most appropriate for your campaign (Boccob of the ''Forgotten Realms'' setting is an especially good candidate). Change the name of the spell accordingly. Whichever deity you choose to associate this spell with, it is ''only'' available to worshippers of that deity.
''Focus:'' A holy symbol of Veles costing 1,000 gp.
 
  +
  +
<span style="color:Green; ">Clerics and druids should only get this spell if it's appropriate for the campaign!</span>
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  +
''Material Component:'' About half a handful of ordinary gravel, which is tossed towards your targets as the spell is cast.
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''Focus:'' A silver holy symbol of [http://en.Wikipedia.org/wiki/Veles_(god) Veles] costing 3,000 gp. For a cleric or druid, this holy symbol can be the same divine focus used to cast your other spells, but it must be made of silver and cost at least 3,000 gp in order to cast ''Veles missile''. (This assumes that your DM is willing to allow clerics and druids to cast ''Veles missile'' in the first place, since it emulates a wizard/sorcerer-only spell.)
   
 
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{{3.5e Sorcerer/Wizard Spells Breadcrumb}}
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{{3.5e Sorcerer/Wizard Spells Breadcrumb}}<br/>
{{3.5e Cleric Spells Breadcrumb}}
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{{3.5e Druid Spells Breadcrumb}}<br/>
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{{3.5e Cleric Spells Breadcrumb}}<br/>
 
[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:User]]
 
[[Category:Spell]]
 
[[Category:Spell]]
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[[Category:User:Luigifan18]]
 
[[Category:Evocation School|{{BASEPAGENAME}}]]
 
[[Category:Evocation School|{{BASEPAGENAME}}]]
 
[[Category:Force Effect|{{BASEPAGENAME}}]]
 
[[Category:Force Effect|{{BASEPAGENAME}}]]
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[[Category:Sorcerer/Wizard 7|{{BASEPAGENAME}}]]
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[[Category:Druid 8|{{BASEPAGENAME}}]]
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[[Category:Cleric 9|{{BASEPAGENAME}}]]
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[[Category:Slavic Spells]]

Latest revision as of 01:23, 30 October 2012

Created By
Luigifan18 (talk)
Date Created: September 23, 2012
Status: Needs balance evaluation
Editing: Please feel free to edit constructively!


[[Summary::A supreme variant of magic missile that draws upon the power of Veles, Slavic deity of magic.| ]]

Evocation [[[SRD:Force Effect|Force]]]
Level: Sorcerer/Wizard 7, Druid 8, Cleric 9
Components: V, S, M, F/DF
Casting time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Targets: A number of creatures and/or objects, no two of which can be more than 30 ft. apart, up to your caster level
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes


Invoking the name of Veles, you hold the god's sigil aloft and toss numerous grains of gravel at your foes. The gravel transforms into a cloud of magical missiles that flies towards your enemies and batters them into submission.

This spell works just like magic missile, except that you may create one missile per caster level, and each missile does 4d4 points of damage.

Unlike magic missile, the missiles created by this spell can be used to damage or destroy inanimate objects; target them as you would target a creature. You can only target unattended objects; trying to target an object in a creature's possession results in the missile striking the creature instead. For very large objects, such as a castle wall, each 25-ft. section of the structure is treated as a separate object and must be targeted separately. As with creatures, you cannot single out a specific location on an object for the missiles to strike.

Though this spell refers to Veles, Slavic god of magic, you may substitute whatever god is most appropriate for your campaign (Boccob of the Forgotten Realms setting is an especially good candidate). Change the name of the spell accordingly. Whichever deity you choose to associate this spell with, it is only available to worshippers of that deity.

Clerics and druids should only get this spell if it's appropriate for the campaign!

Material Component: About half a handful of ordinary gravel, which is tossed towards your targets as the spell is cast.

Focus: A silver holy symbol of Veles costing 3,000 gp. For a cleric or druid, this holy symbol can be the same divine focus used to cast your other spells, but it must be made of silver and cost at least 3,000 gp in order to cast Veles missile. (This assumes that your DM is willing to allow clerics and druids to cast Veles missile in the first place, since it emulates a wizard/sorcerer-only spell.)


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric