Dungeons and Dragons Wiki
m (Adding a break tag)
(Enhancing Veles Missile a little bit further)
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| range=200 ft. + 20 ft./level
 
| range=200 ft. + 20 ft./level
 
| tsea=ts
 
| tsea=ts
| subj=Up to twenty creatures, no two of which can be more than 30 ft. apart
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| subj=Up to twenty creatures and/or objects, no two of which can be more than 30 ft. apart
 
| dur=Instantaneous
 
| dur=Instantaneous
 
| save=None
 
| save=None
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This spell works just like [[SRD:Magic Missile|''magic missile'']], except that you may create one missile per caster level, and each missile does 4d4 points of damage.
 
This spell works just like [[SRD:Magic Missile|''magic missile'']], except that you may create one missile per caster level, and each missile does 4d4 points of damage.
  +
  +
Unlike ''magic missile'', the missiles created by this spell can be used to damage or destroy inanimate objects; target them as you would target a creature. You can only target unattended objects; trying to target an object in a creature's possession results in the missile striking the creature instead. For very large objects, such as a castle wall, each 50-ft. section of the structure is treated as a separate object and must be targeted separately. As with creatures, you cannot single out a specific location on an object for the missiles to strike.
   
 
''Material Component:'' A pinch of ordinary gravel.
 
''Material Component:'' A pinch of ordinary gravel.

Revision as of 19:05, 24 September 2012

Created By
Luigifan18 (talk)
Date Created: September 23, 2012
Status: New
Editing: Please feel free to edit constructively!


[[Summary::A supreme variant of magic missile that draws upon the power of Veles, Slavic deity of magic.| ]]

Evocation [[[SRD:Force Effect|Force]]]
Level: Sor/Wiz 6, Cleric 8
Components: V, S, M, F
Casting time: 1 standard action
Range: 200 ft. + 20 ft./level
Targets: Up to twenty creatures and/or objects, no two of which can be more than 30 ft. apart
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes


Invoking the name of Veles, you hold the god's sigil aloft and toss numerous grains of gravel at your foes. The gravel transforms into a cloud of magical missiles that flies towards your enemies and batters them into submission.

This spell works just like magic missile, except that you may create one missile per caster level, and each missile does 4d4 points of damage.

Unlike magic missile, the missiles created by this spell can be used to damage or destroy inanimate objects; target them as you would target a creature. You can only target unattended objects; trying to target an object in a creature's possession results in the missile striking the creature instead. For very large objects, such as a castle wall, each 50-ft. section of the structure is treated as a separate object and must be targeted separately. As with creatures, you cannot single out a specific location on an object for the missiles to strike.

Material Component: A pinch of ordinary gravel.

Focus: A silver holy symbol of Veles costing 1,000 gp.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric