(Created page with '{{Author |author_name=Aarnott |date_created=~~~~~ |status=Done }} == Variant Non-Humans == This rule is a rough change I have used in my games in order to bring other races up …') |
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I encourage trying out this rule and adapting it to your tastes! |
I encourage trying out this rule and adapting it to your tastes! |
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Revision as of 20:35, 24 March 2010
Aarnott (talk) | |
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Date Created: | 20:35, March 24, 2010 (UTC) |
Status: | Done |
Editing: | Please feel free to edit constructively! |
Variant Non-Humans
This rule is a rough change I have used in my games in order to bring other races up to the same level as humans. I actually see quite a bit of racial variation in the games I DM, and the only races that seem to have become a bit too powerful are dwarves and whisper gnomes.
Here is how it works:
- Humans get +2 to a single ability score of their choice, but lose the skill point bonus.
- All other races that don't gain bonus feats gain a bonus feat.
- Races that grant a bonus feat change it to allow any feat (like a human) rather than a specific feat (if applicable).
- If the race grants more than one bonus feat, only one of the feats changes to allow any feat to be selected in its place (DM's discretion).
I encourage trying out this rule and adapting it to your tastes!
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