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(Created page with '{{Author |author_name=Aarnott |date_created=~~~~~ |status=Done }} == Variant Non-Humans == This rule is a rough change I have used in my games in order to bring other races up …')
 
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I encourage trying out this rule and adapting it to your tastes!
 
I encourage trying out this rule and adapting it to your tastes!
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Revision as of 20:35, 24 March 2010

Created By
Aarnott (talk)
Date Created: 20:35, March 24, 2010 (UTC)
Status: Done
Editing: Please feel free to edit constructively!


Variant Non-Humans

This rule is a rough change I have used in my games in order to bring other races up to the same level as humans. I actually see quite a bit of racial variation in the games I DM, and the only races that seem to have become a bit too powerful are dwarves and whisper gnomes.

Here is how it works:

  • Humans get +2 to a single ability score of their choice, but lose the skill point bonus.
  • All other races that don't gain bonus feats gain a bonus feat.
  • Races that grant a bonus feat change it to allow any feat (like a human) rather than a specific feat (if applicable).
    • If the race grants more than one bonus feat, only one of the feats changes to allow any feat to be selected in its place (DM's discretion).

I encourage trying out this rule and adapting it to your tastes!



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