Welcome
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Hi, welcome to Dungeons and Dragons Wiki! Thanks for your edit to the User:Lord Mattos page.
Please leave a message on my talk page if I can help with anything! -- Surgo (Talk) 17:55, November 8, 2009
Order of the Stick
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Heh, actually I'm an Ogre in the Playground now; I should update that. Anyway, yeah, I enjoy the comic. Hmm. As for favorite character, any of them really, depending. They've all had their moments. Overall, though, probably Roy. I enjoy his facepalming.
DragoonWraith † 01:42, January 12, 2010 (UTC)
Question
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For everyone out there, what spellcaster/manifester do you think is the best, and why? Also, do you prefer spells or psionics more? --Lord Mattos 01:36, January 26, 2010 (UTC)
- Psionics, no question about it. The system is so much more incredibly balanced when compared to core magic, and even moreso when you start looking at sourcebooks. Less save-or-dies, less save-or-sucks, more damage-centered things, less cheese (planar binding, gate, silent image), and having augmentations gives you more choices on the fly, making actual play more important than "what spells did I prepare today?" --Ghostwheel 02:04, January 26, 2010 (UTC)
- I completely agree. The only reason I decided that my epic boss for my campaign would be a sorcerer is that A. I want the boss fight to be hard, and B. I wanted him to be a psion/metamind, and changed it on my page, but I didn't realize that metaminds only get a manifesting level every 2 levels. --Lord Mattos 02:09, January 26, 2010 (UTC)
- Spells, preferably prepared. It's a more tactically interesting resource management game, but I'd take even spontaneous casting over the psionics system. I think the game where you try to figure out what you need in a day, and then try to fit those choices into what actually happens, is vastly more interesting than the spontaneous spells / powers setup. You certainly have more round by round options in a point based setup, which I generally like, but there aren't any substantial trade offs for those options, which I don't. In my experience all of those options simply devolve into "find optimal action, spam it until it's not optimal, restart program", and that doesn't play substantially differently from the non-manifesters. I actively want different resource management schemes among my class options and psionics fails at it. I also really hate the augmentation system and it's "pay for scaling" bits, though it's a lot better than the 3.0 version. The 3.5 implementation may be more rogue level balanced than the 3.5 spells system, but that isn't really relevant for me. I don't actually have a class that I think is the best, because I don't have a single set of class criteria. - TarkisFlux 02:51, January 26, 2010 (UTC)