In 4e, ability scores can improve somewhat rapidly by means of natural advancement. As always, the player has some choices to make, because - while all scores improve eventually - only the top two will do so very quickly. It can be expected that primary and secondary abilities will be increased at the rate of 3 points per tier (at every opportunity), whereas others will only increase 1 point (at 11th and 21st). This will lead to a gradually growing gap between a player's strengths and weaknesses.
Ability scores contribute to the following:
- Attack rolls,
- Damage rolls,
- Skill and ability checks,
Any given character will have access to attacks dependent upon only one or two abilities (assuming they don't go out of their way to mess that…
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