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		<id>http://dungeons.wikia.com/wiki/User_blog:OneManHorde?feed=atom</id>
		<title>OneManHorde's blog</title>
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		<updated>2013-05-19T13:50:09Z</updated>
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	<entry>
		<id>http://dungeons.wikia.com/wiki/User_blog:OneManHorde/Automatons</id>
		<title>Automatons</title>
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				<updated>2009-08-28T00:12:47Z</updated>
		
		<summary type="html">&lt;p&gt;Wow 3.5 homebrew is fun!
&lt;/p&gt;&lt;p&gt;So far this is the crunch I have.
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Medium Size
&lt;/li&gt;&lt;li&gt;20’ movement.
&lt;/li&gt;&lt;li&gt;Living Construct Type
&lt;/li&gt;&lt;li&gt;+2 Constitution, +2 Strength
&lt;/li&gt;&lt;li&gt;Armoured Structure (Ex):  The automaton is covered in metal plates that provide it with a +4 armor bonus. This plating is not natural armor and does not stack with other effects that give an armor bonus (other than natural armor). This composite plating occupies the same space on the body as a suit of armor or a robe, and thus a automaton cannot wear armor or magic robes. A automaton can be enchanted just as armor can be. The creature must be present for the entire time it takes to enchant him.  Composite plating also provides a automaton with a 25% arcane spell failure chance, similar to the penalty for wearing medium armor. Any class ability that allows a automaton to ignore the arcane spell failure chance for light armor lets him ignore this penalty as well
&lt;/li&gt;&lt;li&gt;Forever Living: Hephaestus used his power to breathe life into his creations, using a heart of gold to contain this power, making all Automatons impossible to kill as long as they have a working vessel to carry them. Once a day when a Automaton is reduced to -10 or fewer hit points make a Fortitude Save with a DC equal to the total number of hit points they have below 0. If successful, as long as the Automaton has a physical body to inhabit (or is placed in a suitable vessel within a month of being reduced to -10 or fewer hit points) they gain their constitution score hit points. 
&lt;/li&gt;&lt;li&gt;Heart of Gold: As long as an Automatons Heart of Gold remains intact, it may be removed or recovered (in the case of a “dead” Automaton) and placed in a newly built vessel (see Automaton Vessels). 
&lt;/li&gt;&lt;li&gt;Favoured Class: Fighter and Barbarian
&lt;/li&gt;&lt;li&gt;Level Adjustment: +1
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;My intent is to make it possible to build and customise an Automatons vessel. Though I need to get the racial traits sound first.
&lt;/p&gt;</summary>
		<author><name>OneManHorde</name></author>	</entry>

	<entry>
		<id>http://dungeons.wikia.com/wiki/User_blog:OneManHorde/3.5_and_4e._MY_thoughts.</id>
		<title>3.5 and 4e. MY thoughts.</title>
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				<updated>2009-08-26T16:06:48Z</updated>
		
		<summary type="html">&lt;p&gt;Sooo.... yesterday I re-learnt 3.5, it seems among the online play by post community it is more popular. Not that 4e play by post doesn't exist but its ahrdly as wide spread, and I don't know why. 4e is a good game, but so is 3.5 so I geuss some people jsut where used to the system and didnt want to move on or I'm missing something.
&lt;/p&gt;&lt;p&gt;As far as I can tell...
&lt;/p&gt;&lt;p&gt;I like 3.5 because...
Large array of choices, especially among spell casters.
It widely played, and its a good and enjoyable game
More interesting to work with then 4e, less NO YOU CANT DO THAT IT WILL RUIN THE GAME BALANCE (kinda cause game balance is here and there...)
&lt;/p&gt;&lt;p&gt;I like 4e...
As a DM it is easier to prepare, monsters are all on a strict level compared to pcs when it comes to hit points attack bonuses and defenses.
All classes are on a equal level.
More exciting quick paced combat agaisnt normal monsters (see dislikes below).
&lt;/p&gt;&lt;p&gt;I dont like 3.5 because....
Dming preparation is a bitch, it takes to long to make monsters and this makes free forming at the table preatty hard, if I player ignore any plot I have prepared for I hav to somehow cobble together challenges should they start fights/
The lack of a proper balance or and actual point where pcs can fight monsters of there cr ect...
What is a prestige class? What makes a class a prestige class?
Munchkins&amp;#160;:S
&lt;/p&gt;&lt;p&gt;I dont like 4e because...
MEchanics are very moduler in the books, and its ahrd to make homebrew that is unique.
Solos are basiclly big bags of hp that take to long to kill...
Characters are limited on what they can do on account of them all having evry little they can now do.
RITUALS
SKILL CHALLENGES
Less fluff... 
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
So what do you guys think?
&lt;/p&gt;</summary>
		<author><name>OneManHorde</name></author>	</entry>

	<entry>
		<id>http://dungeons.wikia.com/wiki/User_blog:OneManHorde/Moving..._To_Here...</id>
		<title>Moving... To Here...</title>
		<link rel="alternate" type="text/html" href="http://dungeons.wikia.com/wiki/User_blog:OneManHorde/Moving..._To_Here..."/>
				<updated>2009-08-17T12:05:18Z</updated>
		
		<summary type="html">&lt;p&gt;So...
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;No idea what happened 100% but when I get a phone call from a freind on the other d&amp;amp;d wiki saying everything is kinda wrong people have been banned for no reason ect. So yeah... I don't want to eb involved in a place like that so I came ehre for a fresh start.
&lt;/p&gt;&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;&lt;p&gt;I was previously ShadowyFigure on the other wiki.
&lt;/p&gt;&lt;p&gt;I hope this is the best move to make...
&lt;/p&gt;</summary>
		<author><name>OneManHorde</name></author>	</entry>

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