Rating Classes
Well this is something my mind cooked up and it's just an idea but here is an idea on how to rate classes on a scale of 1 to 100 with 0 to 25 being Monk level, 25 to 50 being Fighter level, 50 to 75 being roudge level, and lastly 75 to 100 being wizard level: All the following are out of ten points:
Base Attack Bonus:
2 points: 1/2 HD
5 points: 3/4 HD
8 points: 3/4 HD Tome, or Full HD
10 points: Full HD Tome
Bonus feats (or similiar):
5: None
7: Every 4 or 5 levels
9: Every other level
Spellcasting:
0: No spellcasting
3: Some Spell-like abilities
5: As ranger
7: As Bard
10: Full, as wizard
Saves:
3: One good save
7: Two good saves
10: Three good saves
Skill points per level:
4: 2 Skill points
6: 4 Skill points
8: 6 Skill points
10: 8 Skill points
HD:
3: d4
5: d6
7: d8
9: d10
10: d12
Weapon and shield proficiency:
4: Simple Weapons
6: Simple Weapons and shields (Except tower shield)
8: Martial Weapons and Shields(Except tower shields)
10: Martial Weapons and shields
Armor:
0: No armor proficiency and lose class abilities if worn
3: None
5: Light
7: Medium
9: Heavy
Class Features(Spellcasting Included as one):
2: Weak (Think monk)
5: Average (Think Fighter)
7: Good (Think Rogue)
9: Excellent (Druid)
Overall Power(how it all comes together):
2: Very Weak (Monk)
5: Weak (Fighter)
7: Average (Rogue)
9: Good (Wizard)
Add all these together and then apply the following modifiers:
Divine Spellcasting +10
Arcane Spellcasting +20
Limited Spellcasting (Spells known) -5
For Spellcasters only:
Spell Selection: out of 10 points
3:Ranger
5:Bard
8:Druid or Cleric
10: Wizard/Sorcerer
Multiple Ability Dependancy -20
Single Ability Dependancy +10
Maneuvers +25
Martial Class -15