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Tavis McCricket/Tao Warrior (3.5e Class)

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Making a Tao WarriorEdit

Abilities: The strength of a Tao Warrior's invocations is based off of his Charisma, while Dexterity increases the accuracy of his Energy Blast. Like always, Consitution is not to be ignored.

Races:

Alignment: Any non-chaotic or non-evil.

Starting Gold: Not that much, tbh.

Starting Age: Simple.

Table: The Tao Warrior

Hit Die: d8

Level Base
Attack Bonus
Saving Throws Special Invocations Known
Fort Ref Will
1st +0 +2 +2 +2 Energy Blast 1d6, Invocation (least) 1+1
2nd +1 +3 +3 +3 Detect Magic 2+1
3rd +2 +3 +3 +3 Energy Blast 2d6 2+2
4th +3 +4 +4 +4 3+2
5th +3 +4 +4 +4 Energy Blast 3d6 3+2
6th +4 +5 +5 +5 Invocation (lesser) 4+3
7th +5 +5 +5 +5 Energy Blast 4d6 4+3
8th +6/+1 +6 +6 +6 5+3
9th +6/+1 +6 +6 +6 Energy Blast 5d6 5+3
10th +7/+2 +7 +7 +7 6+4
11th +8/+3 +7 +7 +7 Energy Blast 6d6, Invocation (greater) 7+4
12th +9/+4 +8 +8 +8 7+4
13th +9/+4 +8 +8 +8 Energy Blast 7d6 8+4
14th +10/+5 +9 +9 +9 8+4
15th +11/+6/+1 +9 +9 +9 Energy Blast 8d6 9+5
16th +12/+7/+2 +10 +10 +10 Invocation (divine) 10+5
17th +12/+7/+2 +10 +10 +10 Energy Blast 9d6 10+5
18th +13/+8/+3 +11 +11 +11 11+5
19th +14/+9/+4 +11 +11 +11 Energy Blast 10d6 11+5
20th +15/+10/+5 +12 +12 +12 12+5

Class Skills (Skill Points::4 + Int modifier per level, ×4 at 1st level)
Bluff (Cha), Concentration (Con), Craft (Int), Diplomacy (Cha), Disguise (Cha), Gather Information (Cha), Intimidate (Cha), Jump (Str), Knowledge (Arcana) (Int), Knowledge (Religion) (Int), Knowledge (The Planes) (Int), Profession (Wis), Sense Motive (Wis), Speak Language (Int), Spellcraft (Int), Use Magic Device (Cha)

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