Liosrakia/School Boy Powers
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School Boy Spells
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Level 1 At-Will Attack
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| Light Beam | School Boy Attack 1 |
| You cause the light around you to center on one target, temporarily blinding it. | |
| Usage::At-Will ✦ Arcane, Implement, Radiant | |
| Action Type::Standard Action | ranged 10 |
| Target: one creature | |
| Attack: Wisdom Vs. AC | |
| Hit: 1d6+Wisdom modifier radiant damage and target takes a -2 penalty to attack rolls until the end of your next turn. | |
| Vine Pull | School Boy Attack 1 |
| You cause vines to sprout out of your allies feet pulling their targets closer. | |
| Usage::At-Will ✦ Arcane, Implement | |
| Action Type::Standard Action | burst 1 within 10 squares |
| Target: Each creature in burst | |
| Attack: Wisdom Vs. Fortitude | |
| Hit: Wisdom modifier damage, pull the target a number of squares equal to your dexterity modifier. | |
| Spontaneous Monster Combustion Kit of Doom-Weak version- Aka your brain(lvl 1) | School Boy Attack 1 |
| The around you shimmers in an orange light, and suddenly the monster is on fire. | |
| Usage::At-Will ✦ Arcane, Implement | |
| Action Type::Standard Action | ranged 10 |
| Target: one creature | |
| Attack: Wisdom Vs. Fortitude | |
| Hit: 1[W]+Wisdom Modifier fire damage | |
| Effect: The target talks as if it had been kicked in the nuts, for 1d6 rounds. | |
| Special: This attack does not need a line of sight, but player must be aware of creature, and know vaguely where they are. If the target does not have a soul (determined by the DM) you must have a line of sight to it. | |
Level 1 Encounter Attack
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Level 1 Daily Attack
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| Spontaneous Monster Combustion Kit of Doom-Strong version- Aka your brain(lvl 1-still) | School Boy Attack 1 |
| The around you shimmers in an orange light, and suddenly the monster is on fire in little pieces on the ground. | |
| Usage::Daily ✦ Arcane, Implement, reliable | |
| Action Type::Standard Action | ranged 20 |
| Target: One creature | |
| Attack: Wisdom Vs. Fortitude | |
| Hit: 3[W]+Wisdom modifier fire damage | |
| Effect: the target talks as if it had been kicked and tazed in the nuts for 2d12 rounds and if dies while still under the affect of this, it talks like that in the after life also. If the target fails a DC 20 endurance check it may possibly retain this affect for the rest of it's life. The creature is also subject to a another to a Wisdom Vs will check; If the target fails a It also develops a morbid fear of fire and adventurers. If the creature can speak to it's species, that group of creatures in that area develops a mortal fear of your party, or wants to kill you(depending on race determined by DM) | |
| Special: This attack does not need a line of sight, but player must be aware of creature, and know vaguely where they are. If it doesn't have a soul (determined by the dm) it must be by line of sight. | |
Level 2 Utility
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At-Will
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Encounter
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Daily
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Level 3 Encounter Attack
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Level 5 Daily Attack
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Level 6 Utility
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At-Will
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Encounter
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Daily
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Level 7 Encounter Attack
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Level 9 Daily Attack
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Level 10 Utility
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At-Will
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Encounter
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Daily
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Level 13 Encounter Attack
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Level 15 Daily Attack
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Level 16 Utility
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At-Will
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Encounter
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Daily
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Level 17 Encounter Attack
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Level 19 Daily Attack
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Level 22 Utility
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At-Will
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Encounter
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Daily
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Level 23 Encounter Attack
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Level 25 Daily Attack
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Level 27 Encounter Attack
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Level 29 Daily Attack
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All These lists are organized alphabetically