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< User:Axaj

Created By
Axaj (talk)
Date Created: 8/25/10
Status: In progress, feel free to make an useful additions.
Editing: Please feel free to edit constructively!


Introduction Edit

This is an attempt to build a very wide-spelled mage using mainly the Master Arcanist prestige class.

References Edit

Complete Mage

Complete Arcane

Master Arcanist (3.5e Prestige Class)

Game Rule Components Edit

Spells Edit

Pick mostly utility spells, as that is what this build is best at.

Items Edit

Scrolls are always nice. This build doesn't suffer from MAD nearly as much as one would expect, so ability score boosting items are not essential.

Progression Edit

Starting Ability Scores (Before Racial Adjustments): With 25 point buy Str 10, Dex 10, Con 12, Int 17, Wis 8, Cha 12

Race (Templates): Grey Elf

Starting Racial Traits:

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st Bard 1 +0 +0 +2 +2 Precocious Apprentice, Eschew Materials Bardic music, bardic knowledge, countersong, fascinate, inspire courage +1 Weak Will (flaw)
2nd Wizard 1 +0 +0 +2 +4 Summon familiar, Scribe scroll Specialization
3rd Master Specialist 1 +0 +0 +2 +6 Spell Focus (Any) Skill Focus (Spellcraft)
4th Master Specialist 2 +0 +0 +2 +7
5th Wu Jen 1 +0 +0 +2 +9 Still/Silent SpellB Watchful spirit, bonus feat
6th Master Arcanist 1 +1 +0 +2 +11 Obtain Familiar/Still Spell/Silent Spell Arcane spell power +1 <- other stuff ->
7th Master Arcanist 2 +2 +0 +2 +12 Expanded spell knowledge (1st level or lower) <- other stuff ->
8th Master Arcanist 3 +2 +1 +3 +12 Arcane Fusion (0th & 1st level spells) <- other stuff ->
9th Master Arcanist 4 +3 +1 +3 +13 *any* Arcane Fusion (up to 3rd level spells) <- other stuff ->
10th Master Arcanist 5 +3 +1 +3 +15 <- feat(s) -> Arcane Fusion (up to 5th level spells) <- other stuff ->
11st Bard 2 +3 +1 +4 +16 <- feat(s) -> Arcane Fusion (up to 7th level spells) Take most of the Listen and Perform ranks required for SC here
12nd Sublime Chord 1 +3 +1 +4 +18 <- feat(s) -> Arcane Fusion (all spell levels), Spell Mastery Must take a taboo
13rd Ultimate Magus 1 +3 +1 +4 +21 <- feat(s) -> Augmented casting <- other stuff ->
14th Ultimate Magus 2 +4 +1 +4 +23 <- feat(s) -> Arcane spell power +2, expanded spell knowledge (2nd level or lower) <- other stuff ->
15th Ultimate Magus 3 +4 +2 +5 +24 <- feat(s) -> Bonus feat <- other stuff ->
16th Ultimate Magus 4 +5 +2 +5 +24 <- feat(s) -> Expanded spell knowledge (3rd level or lower) <- other stuff ->
17th Ultimate Magus 5 +5 +2 +5 +25 <- feat(s) -> Arcane spell power +3 <- other stuff ->
18th Ultimate Magus 6 +6/+1 +3 +6 +25 <- feat(s) -> Expanded spell knowledge (4th level or lower) <- other stuff ->
19th Ultimate Magus 7 +6/+1 +3 +6 +26 <- feat(s) -> Bonus feat <- other stuff ->
20th Ultimate Magus 8 +7/+2 +3 +6 +26 <- feat(s) -> Arcane spell power +4, expanded spell knowledge (5th level or lower) <- other stuff ->

Other Components Edit

Things of note: •Ridiculously high will save, even with Weak Will •God awful fortitude save •No more than level one in any base class (which it has five of)

Highlights Edit

<- How and why this build works, also a place to show off just what the build can do ->

Tactics Edit

<- How does the build function in combat? What are the common actions one pulls off in a round? ->

Further Optimization Edit

<- Take it to the next level ->

Side Notes Edit

<- overview of additional info about this build ->

Limitations Edit

<- conditions of when this build works, and, if needed, tricks for the DM (provided they allow this build) to keep the abuse to a minimum. -> ->

Variants Edit

<- Can something be switched for anything else? ->

Miscellaneous Edit

<- Any other side notes that don't fit in the above sections. ->



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