Dungeons and Dragons Wiki
Advertisement
Created By
Ganteka Future (talk)
Date Created: 3 December 2008
Status: Complete
Editing: Please feel free to edit constructively!
Balance: Rogue


Uncanny Dodge [Passive][]

Retain your Dexterity bonus to AC (if any) even when caught flat-footed or struck by an invisible attacker. {{#set:Summary=Retain your Dexterity bonus to AC (if any) even when caught flat-footed or struck by an invisible attacker. }}
Harnessing his otherworldly energy, he gained an astonishing awareness of his surrounding. The soldiers boxed him in, and the archers fired, but still, he dodged. {{#set:Quote=Harnessing his otherworldly energy, he gained an astonishing awareness of his surrounding. The soldiers boxed him in, and the archers fired, but still, he dodged. }}
Description: While transformed, you retain your Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized.
Special: If a grim already has Uncanny Dodge from a different class, he automatically gains Improved Uncanny Dodge instead while transformed.

{{#set:Type=Passive}}{{#set:Prerequisite=None}}




Back to Main Page3.5e HomebrewClass Ability ComponentsGrim Alterations

Advertisement