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UA:Weapon Group (Picks and Hammers)

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Weapon Group (Picks and Hammers) [General] Edit

You understand how to use picks and hammers.

Benefit: You make attack rolls with the following weapons normally: light pick, heavy pick, light hammer, lucerne hammerAaEG, maulCW (two-handed use), scythe, and warhammer.

Normal: When using a weapon with which you are not proficient, you take a −4 penalty on attack rolls.

Special: If you use the Arms and Equipment Guide, this weapon group also includes the lucerne hammer.

If you use the Complete Warrior, this weapon group also includes the maul (two-handed use).

Barbarians, bards, clerics, fighters, monks, paladins, rangers, and rogues may select Weapon Group (picks and hammers) as one of their 1st-level Weapon Group proficiencies.

A fighter may select Weapon Group (picks and hammers) as one of his fighter bonus feats.

Back to Main PageVariant RulesBuilding CharactersWeapon Group Feats

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