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|This material is published under the OGL|
The warrior is the basic combatant of the trio of generic classes. He has the fighter's hit points, combat prowess, bonus feats, and weapon selection.
Unlike the fighter, the warrior can choose a different array of class skills, can designate any one of his saves as a good save, and can select his bonus feats from the entire list of feats available. Also, if he wants to be proficient in heavy armor, he must take the Armor Proficiency (heavy) feat.
Hit Die Edit
Base Save Bonuses Edit
One good save and two poor saves.
Class Skills Edit
Choose any six skills as class skills, plus Craft.
Skill Points Edit
2 + Int modifier (or four times this number at 1st level).
Weapon and Armor Proficiency Edit
All simple and martial weapons; light and medium armor; shields (but not tower shields).
Bonus Feats Edit
A warrior gets one bonus feat at 1st level, one at 2nd level, and another one at every second class level (4th, 6th, and so on).
|Level||Base Attack Bonus||Good Save||Poor Saves||Special|