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{{OGL Top}} ==== Aquatic Humans ==== Aquatic humans have a place beneath the surface of the sea, perhaps as descendants of forgotten civilizations whose island cities sank beneath the surface. They may replace merfolk in such campaigns, or exist along with them. '''Racial Traits:''' Aquatic humans have the following racial traits. * [[SRD:Humanoid Type|Humanoid]] ([[SRD:Aquatic Subtype|Aquatic]], [[SRD:Human Subtype|Human]]): An aquatic human has the [[SRD:Aquatic Subtype|aquatic subtype]]. An aquatic human can breathe underwater. He cannot also breathe air unless he also has the amphibious special quality. An aquatic human can hold his breath outside the water for 2 rounds per point of [[SRD:Constitution|Constitution]]. After that, he begins to suffocate. * [[SRD:Medium|Medium]]: As Medium creatures, aquatic humans have no special bonuses or penalties due to their size. * Aquatic human [[SRD:Base Land Speed|base land speed]] is 30 feet. * An aquatic human has a [[SRD:Swim Speed|swim speed]] of 30 feet. He can move through water at his swim speed without making [[SRD:Swim Skill|Swim]] checks. He has a +8 racial bonus on any Swim check to perform some action or avoid a hazard. He can always choose to take 10 on a Swim check, even if distracted or endangered. He can use the [[SRD:Run|run action]] while swimming, provided he swims in a straight line. * [[SRD:Low-Light Vision|Low-Light Vision]]: An aquatic human can see four times as far as a nonaquatic human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions. * 1 extra [[SRD:Feats|feat]] at 1st level. * 4 extra [[SRD:Skill Points|skill points]] at 1st level and 1 extra skill point at each additional level. * [[SRD:Automatic Language|Automatic Language]]: Common. [[SRD:Bonus Language|Bonus Languages]]: Any (other than secret languages, such as Druidic). See the [[SRD:Speak Language Skill|Speak Language]] skill. * [[SRD:Favored Class|Favored Class]]: Any. When determining whether a [[SRD:Multiclass Characters|multiclass]] aquatic human takes an experience point penalty, his or her highest-level [[SRD:Class|class]] does not count. * [[SRD:Level Adjustment|Level Adjustment]]: +0[[UA:Aquatic Races#Aquatic Race Level Adjustments|*]]. {{UA Races Aquatic Footer}} [[Category:Humanoid Type]] [[Category:Human Subtype]]
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