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{{#set:Summary=Track a creature by tasting its blood. }} {{#set:School=Necromancy }}

Track the Blood
Level: ,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: Range::Touch
Target: One living creature
Duration: 1 min/level
Saving Throw: None
Spell Resistance: No

By tasting the blood of the caster’s chosen target, he creates a connection with that person or creature, enabling a way of tracking it through all kinds of terrain. The blood must still be warm for this spell to work.

There is no defined range for this spell, but when the duration ends the connection is broken and new blood must be procured to cast the spell anew. This spell only allows you to track a creature across the same plane.

Material Component: The blood from the target.

Back to Main Page3.5e Open Game ContentClass Ability ComponentsSpellsRanger
Back to Main Page3.5e Open Game ContentClass Ability ComponentsSpellsSorcerer/Wizard
Back to Main Page3.5e Open Game ContentSourcebooksDread Codex 2Spells

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