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Tough Guy (3.5e Feat)

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Revision as of 04:34, September 3, 2011 by 24.21.115.18 (Talk)

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Created By
TK-Squared (talk)
Date Created: 20th June 2009
Status: Finished
Editing: Please feel free to edit constructively!
Balance: Wizard


Tough Guy [{{#arraymap: Archetype|, |x|Type::x}}] Summary::Through a life of taking blows, you have hardened your body to a fine degree. Prerequisites: {{#arraymap: Truename|,|x|Prerequisite::x}}Benefit: See belowSpecial: If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites.

Archetype Feat Bonus are based on HD.

  • 1 HD: Your hit die increase by 1 step (1d4 to 1d6, 1d6 to 1d8, etc). You also gain +1 hp per level. If you already have a d12 hit die, you gain +2hp per level instead.
  • 3 HD: You can enchant your body as though it were armor. You also gain a natural armor bonus equal to one third of your HD (rounded up), as long as you're not wearing any armour.
  • 8 HD: You gain DR/- equal to your constitution modifier whenever you are not wearing armour.
  • 15 HD: You gain fast healing equal to your constitution modifier.



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