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A Totemist can also use this ability to influence a [[SRD:Magical Beast Type|magical beast]] with an [[SRD:Intelligence|Intelligence]] score of 1 or 2, but he takes a –4 penalty on the check.
 
A Totemist can also use this ability to influence a [[SRD:Magical Beast Type|magical beast]] with an [[SRD:Intelligence|Intelligence]] score of 1 or 2, but he takes a –4 penalty on the check.
   
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'''{{Anchor|Respect for the Dead}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 2nd level, Totemists treat any armor made out of animal parts as if it was one category lighter (heavy becomes medium, medium becomes light, etc.) though they must be proficient with the armor's original type in order to benefit from this ability. They also reduce the Armor Check Penalty and of such armors by 2, and by a further 1 every 4 levels after 2nd (3 at 6th, 4 at 10th, etc.).
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'''{{Anchor|Respect for the Dead}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 2nd level, Totemists treat any armor made out of animal parts as if it was one category lighter (heavy becomes medium, medium becomes light, etc.) though they must be proficient with the armor's original type in order to benefit from this ability. They also reduce the Armor Check Penalty and of such armors by 1, and by a further 1 every 4 levels after 2nd (2 at 6th, 3 at 10th, etc.).
   
 
'''{{Anchor|Woodland Stride}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' Starting at 2nd level, a Totemist may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at his normal speed and without taking damage or suffering any other impairment. However, thorns, briars, and overgrown areas that have been magically manipulated to impede motion still affect him.
 
'''{{Anchor|Woodland Stride}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' Starting at 2nd level, a Totemist may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at his normal speed and without taking damage or suffering any other impairment. However, thorns, briars, and overgrown areas that have been magically manipulated to impede motion still affect him.
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