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Power Points/Day: A time bender’s ability to manifest powers is limited by the power points she has available. Her base daily allotment of power points is given on Table: The Time Bender. In addition, she receives bonus power points per day if she has a high Wisdom score (see Table: Ability Modifiers and Bonus Power Points). Her race may also provide bonus power points per day, as may certain feats and items.
Maximum Power Level Known: This column determines the highest level power he can learn at this level. To learn or manifest a power, a time bender must have an Wisdom score of at least 10 + the power’s level.
Powers Known: A time bender can manifest any power that has a power point cost equal to or lower than her manifester level. A time bender simply knows her powers; they are ingrained in her mind. She does not need to prepare them (in the way that some spellcasters prepare their spells), though she must get a good night’s sleep each day to regain all her spent power points. The Difficulty Class for saving throws against a time benders powers are 10 + the power’s level + the time bender’s Wisdom modifier. Time benders may choose their powers from the following list: