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Theraphosa (4e Monster)

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Date Created: Complete
Status: 10th February 2009
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TheraphosaEdit

Theraphosas, sometimes called "tarantulas" (though this is a false name), are large, tough, and brutish. They are the most terrifying of monstrous spiders, their large fangs, deadly poison and urticating hairs being worthy of much fear and respect.

Theraphosa Youngling
Level 5 Brute
Medium spiderkind beast (spider, theraphosid)
XP 200
Initiative +11 Senses Perception +8; tremorsense 6
HP 75; Bloodied 37
AC 17; Fortitude 16, Reflex 17, Will 15
Resist 5 poison
Speed 8, climb 8 (spider climb)
BasicMelee Bite (standard; at-will) ♦ Poison
+13 Vs. AC; 2d8 + 4 damage, and ongoing 5 poison damage (save ends).
Alignment Unaligned Languages Spydric
Skills Athletics +9, Stealth +11
Str 15 (+4) Dex 18 (+6) Wis 12 (+3)
Con 15 (+4) Int 8 (+1) Cha 10 (+2)


Theraphosa Brute
Level 10 Brute
Large spiderkind beast (spider, theraphosa)
XP 500
Initiative +9 Senses Perception +12; tremorsense 6
HP 128; Bloodied 64
AC 22; Fortitude 20, Reflex 26, Will 19
resist 5 poison
Speed 8, climb 8 (spider climb)
BasicMelee Bite (standard; at-will) ♦ Poison
+13 Vs. AC; 3d6+5 damage, and the target takes ongoing 5 poison damage and is slowed (save ends both).
Melee Bloodfang (standard; recharge D6 (5) D6 (6)) ♦ Poison
+13 Vs. AC; 4d10+5 damage, and the target takes ongoing 5 poison damage and is slowed (save ends both).
Close Urticating Hairs (immediate interrupt; when the theraphosa is hit by a melee attack; encounter)
Close blast 2 +11 Vs. AC; 4d8+5 damage.
Alignment Unaligned Languages Spydric
Skills Athletics +14, Stealth +15
Str 18 (+9) Dex 21 (+10) Wis 15 (+7)
Con 18 (+9) Int 11 (+5) Cha 13 (+6)


Theraphosa Beastling
Level 20 Brute
Huge spiderkind beast (spider, theraphosa)
XP 2800
Initiative +18 Senses Perception +20; tremorsense 6
HP 233; Bloodied 116
AC 32; Fortitude 28, Reflex 29, Will 26
Resist 15 poison
Speed 8, climb 8 (spider climb)
BasicMelee Bite (standard; at-will) ♦ Poison
+23 Vs. AC; 3d8+7 damage, and the target takes ongoing 5 poison damage and is slowed (save ends both).
Melee Bloodfang (standard; recharge D6 (5) D6 (6)) ♦ Poison
+23 Vs. AC; 4d12+7 damage, and the target takes ongoing 5 poison damage and is slowed (save ends both).
Close Urtincating Hairs (immediate interrupt; when the theraphosa is hit by a; encounter)
Close blast 3 +21 Vs. AC; 4d12+7 damage.
Alignment Unaligned Languages Spydric
Skills Athletics +21, Stealth +23
Str 23 (+16) Dex 26 (+18) Wis 20 (+15)
Con 23 (+16) Int 16 (+13) Cha 18 (+14)


Roc-Eating Spider
Level 30 Brute
Gargantuan spiderkind beast (spider, theraphosa)
XP 19000
Initiative +18 Senses Perception +20; tremorsense 6
HP 338; Bloodied 169
AC 42; Fortitude 35, Reflex 37, Will 34
Resist 25 poison
Speed 14, climb 14 (spider climb)
BasicMelee Bite (standard; at-will) ♦ Poison
+33 Vs. AC; 4d8+9 damage, and the target takes ongoing 10 poison damage and is slowed (save ends both).
Melee Bloodfang (standard; recharge D6 (4) D6 (5) D6 (6)) ♦ Poison
+33 Vs. AC; 5d12+9 damage, and the target takes ongoing 10 poison damage and is slowed (save ends both).
Close Urtincating Hairs (immediate interrupt; when the theraphosa is hit by a melee attack; encounter)
Close blast 3 +31 Vs. AC; 5d12+9 damage.
Alignment Unaligned Languages Spydric
Skills Athletics +29, Stealth +30
Str 28 (+24) Dex 31 (+25) Wis 25 (+22)
Con 28 (+24) Int 21 (+20) Cha 23 (+21)

Theraphosa TacticsEdit

Theraphosas charge their foes, relying on their high hit points to withstand their enemies' attacks. A theraphosa will use its urticating hairs at the first possible opportunity.

Theraphosa LoreEdit

A character knows the following information with a successful arachana or nature check.

DC 10 (arachana), DC 15 (nature): Theraphosas are typically hunters. They are very tough and brutal, and rely on both strength and speed in combat.
DC 15 (arachana), DC 20 (nature): Theraphosas have a deadly defense mechanism; they can brush barbed hairs into the faces of their attackers.
DC 20 (arachana), DC 25 (nature): Though theraphosas are typically solitary, some are members of so-called "spider colonies". Such colonies cannot exist without guidance from a more intelligent being, such as an arachnomancer or demonspider.

Encounter GroupsEdit

Spiders are usually solitary, but can be found with other spiders, driders, drow, chitines, ettercaps and spydric-ones.

Level 5 Encounter (XP 1000)Edit



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Back to Main Page4e HomebrewSourcebooksArachonomicon; the Book of SpiderkindMonsters.

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