Dungeons and Dragons Wiki
No edit summary
No edit summary
Line 8: Line 8:
 
== (The Other) Tome of Magic ==
 
== (The Other) Tome of Magic ==
   
[[Summary::A re-examination and re-development of SRD spells and the classes that use them, as well as items of power.]] Not all spells were born equal, and the (Other) Tome of Magic seeks to fix that! Dealing not only with spells, but with the rules behind them and many of the classes that use them, this supplement aims to make spell lists more balanced and useful, as well as fixing problem spells Additionally, this deals with magical items of all sorts and how to make your game easier and more fun without getting into endless dumpster-diving and the Christmas-tree effect..
+
[[Summary::A re-examination and re-development of SRD spells and the classes that use them, as well as items of power.]] Not all spells were born equal, and the (Other) Tome of Magic seeks to fix that! Dealing not only with spells, but with the rules behind them and many of the classes that use them, this supplement aims to make spell lists more balanced and useful, as well as fixing problem spells Additionally, this deals with magical items of all sorts and how to make your game easier and more fun without getting into endless dumpster-diving and the Christmas-tree effect.
   
 
== Contents ==
This supplement for the D&D game presents <!--The contents of your sourcebook.-->
 
 
== Why Should I Bother with this Sourcebook? ==
 
 
Not all spells, magic items, or even spell-using classes, are born equal. Some spells, most of them in fact, are placed on weird non-linear, non-logical scales which puts a spell like ''fireball'' at the same level as ''stinking cloud'', despite them not being even close to each other in power. A lot of other spells are needlessly repeated, such as the ''cure'' and ''inflict'' lines of spells, and many others are horrendously unclear or very strange in their effects. Magic items, on the other hand, range from incredibly vital to totally useless, and with standard Wealth By Level being incredibly favourable to some classes and not others. Additionally, the charging of gold for them makes strip-mining the setting a good thing, and large dragon hoards a bad one. As for spell-using classes, just compare the warmage to the cleric. 'Nuff said, methinks.
 
 
This is clearly not something anybody wanted or intended, but unfortunately, it has ended up this way. This is where this supplement comes in. It's aim is to make magic less weird, easier to use, more balanced overall, and more workable and clear. Additionally, it aims to make magic items something interesting and special again, and makes sure nobody gets left out.
 
 
== Integration with other Tomes ==
 
 
This sourcebook is designed to work together with the [[Tome_of_Prowess_(3.5e_Sourcebook)|Tome of Prowess]], and those who do not want to use the Tome of Prowess skill rules are directed to Chapter X: Variants and Variations. Additionally, the rules here are suitable for use in games using the Frank and K Tomes, but some classes may need adjusting to take these changes into account.
 
 
=== Contents ===
 
   
 
[[/Introduction|'''Introduction''']]
 
[[/Introduction|'''Introduction''']]

Revision as of 23:20, 12 October 2010

Completeness:
1 / 5
This is a very minimal page, lacking even a complete outline. If this project is still rated 1/5 after 30 days, it will be deleted per wiki policy. Please see our Content Requirements for further information regarding projects. If you are interested in joining this project as a contributor, please leave a message on this or the lead author's talk page. {{#set: Completeness=1}}

If you feel this project does not deserve the current completeness measure, start a discussion and the rating will be discussed.

Created By
MisterSinister (talk)
Date Created: 13th October 2010
Status: In progress/transcribing
Editing: Please feel free to edit constructively!


(The Other) Tome of Magic

Summary::A re-examination and re-development of SRD spells and the classes that use them, as well as items of power. Not all spells were born equal, and the (Other) Tome of Magic seeks to fix that! Dealing not only with spells, but with the rules behind them and many of the classes that use them, this supplement aims to make spell lists more balanced and useful, as well as fixing problem spells Additionally, this deals with magical items of all sorts and how to make your game easier and more fun without getting into endless dumpster-diving and the Christmas-tree effect.

Contents

Introduction

[[The Other Tome of Magic (3.5e Sourcebook)/Introduction#|]]
[[The Other Tome of Magic (3.5e Sourcebook)/Introduction#|]]
[[The Other Tome of Magic (3.5e Sourcebook)/Introduction#|]]
[[The Other Tome of Magic (3.5e Sourcebook)/Introduction#|]]
[[/Introduction#

Chapter 1:

[[The Other Tome of Magic (3.5e Sourcebook)/#|]]
[[The Other Tome of Magic (3.5e Sourcebook)/#|]]
[[The Other Tome of Magic (3.5e Sourcebook)/#|]]
[[The Other Tome of Magic (3.5e Sourcebook)/#|]]
[[/#

Chapter 2: '

[[The Other Tome of Magic (3.5e Sourcebook)/#|]]
[[The Other Tome of Magic (3.5e Sourcebook)/#|]]
[[The Other Tome of Magic (3.5e Sourcebook)/#|]]
[[The Other Tome of Magic (3.5e Sourcebook)/#|]]
[[/#



Back to Main Page3.5e HomebrewSourcebooks