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Created By
MisterSinister (talk)
Date Created: 14th October 2010
Status: Incomplete
Editing: Please feel free to edit constructively!

Chapter 4: Spells and Sigils

Ah, the bit you've all come here for. This presents the full rules for all of the spells that have been reworked for this document.

Reading the New Spell Statblock

In order to accomodate all of the changes being made to spells in this, the statblock for spells is also changing quite substantially. This is a summary of how everything works.

(Spell template will go here to illustrate).

Name of Spell

This is what the spell is named. This gives the most common name the spell is known by.

School [Tags]

The spell's school is listed next, along with any tags that apply to it.


Changed Spells

I have tried, whenever possible, to maintain the spells that we know and love from the SRD. However, not all of them have made the cut. This section lists which ones didn't, and why.

Combined Spells

Renamed Spells

Removed Spells

New Spells

Of course, this wouldn't be much of a handbook if we didn't add new content. So here it is, in all its glory.

Spheres

What Are Spheres?

Spheres are thematic groups of abilities that mimic spells, designed to represent the powers used by outsiders and similar groups. Some classes also use spheres for their spellcasting.

Spells By Class

Asstonne of stuff to come here.


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