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The Duskwall Plateau (3.5e Quest)/Skeletal gnoll barbarian

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Created By
Hananack (talk)
Date Created: Jan. 9, 2010
Status: Complete
Editing: Please feel free to edit constructively!


{{#set:Name=Skeletal gnoll barbarian|CR=2|Size=Medium|Summary=Skeletal gnoll barbarian|Type=Humanoid}} {{#set:Race=Gnoll}}

Skeletal gnoll barbarian

CR 2

Gnoll Barbarian 1, Humanoid 2
CE Medium Humanoid
Init/Senses +7/Listen +4, Spot +0
Languages none
AC 17, touch 13, flat-footed 14
(+5 armor, +0 shield, +0 cover, +2 dex, +0 deflection, +0 natural armor, -0 trait, -0 flaw)
hp 32 (2d12(Humanoid) , 1d12(Barbarian) HD)
Fort/Ref/Will +5/+3/+0
Speed 30'
Melee +7 (1d12+6, Greataxe)
Ranged +5 (1d8, Longbow, composite)
Space/Reach 5'/5'
Base Atk/Grp +6/+5
Abilities Str 19, Dex 16, Con none, Int none, Wis 10, Cha 1
SQ Darkvision (Ex): 60 ft, Immunity: Stun (Ex), Immunity: Paralysis (Ex), Immunity: Cold (Ex), Immunity: Ability Damage (Physical Scores), Immunity: Sleep Effects (Ex), Immunity: Poison (Ex), Immunity: Fortitude Save-Based Attacks (Ex), Immunity: Critical hits (Ex), Immunity: Ability Drain (Ex), Immunity: Death Effects (Ex), Immunity: Nonlethal Damage (Ex), Immunity: Raise Dead (Ex), Immunity: Energy Drain (Ex), Immunity: Mind-Affecting Attacks (Ex), Immunity: Death from Massive Damage (Ex), Immunity: Disease (Ex), Racial Traits: Undead, No Natural Healing (Ex), Immunity: Reincarnate
Feats Armor Proficiency: light, Armor Proficiency: medium, Dodge, Improved Initiative, Shield Proficiency, Simple Weapon Proficiency, Weapon Focus: Greataxe
Skills Climb +5, Intimidate -1, Jump +5, Listen +4, Survival +4.
Damage Reduction Damage Reduction (Su): 5/Bludgeoning
Fast Movement (Ex) Speed is faster than the normal for his race by +10 feet. This benefit applies only when he is wearing no armor, light armor, or medium armor and not carrying a heavy load
Rage (Ex) 1 per day will gain +4 STR, +2 morale bonus for saving throw vs. will

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