| Hananack (talk) | |
|---|---|
| Date Created: | Jan. 9, 2010 |
| Status: | Complete |
| Editing: | Please feel free to edit constructively! |
{{#set:Name=Necro mage Gnolls-Adept|CR=5|Size=Medium|Summary=necromantic mage gnolls- Adepts|Type=Humanoid}} {{#set:Race=Gnoll}}
| Gnoll Wizard 4, Humanoid 2 | |
| CE Medium Humanoid | |
| Init/Senses | +2/Listen +1, Spot +1 |
| Languages | Celestial, Gnoll, Common, Draconic |
| AC | 12, touch 12, flat-footed 10 (+0 armor, +0 shield, +0 cover, +2 dex, +0 deflection, +0 natural armor, -0 trait, -0 flaw) |
| hp | 35 (2d8+4(Humanoid) , 4d4+8(Wizard) HD) |
| Fort/Ref/Will | +6/+3/+5 |
| Speed | 30' |
| Melee | Quarterstaff +5 (1d6+3, /x2) |
| Ranged | Crossbow, light +6 (1d8, 19-20/x2) |
| Space/Reach | 5'/5' |
| Base Atk/Grp | +3/+5 |
| Spells Prepared | (CL 4th): 2nd—blindness/deafness, necrotic cyst, spectral hand, Summon Undead II[1](Skeletal gnoll barbarian or Skeletal gnoll warrior)
|
| Abilities | Str 14, Dex 14, Con 15, Int 16, Wis 12, Cha 6 |
| SQ | Darkvision (Ex): 60 ft. |
| Feats | Combat Casting, Enlarge Spell, Scribe Scroll |
| Skills | Spellcraft +11, Knowledge (The Planes) +9, Knowledge (Arcana) +9, Decipher Script +9, Concentration +10 |
| Spellbook | spells prepared plus |
| Summon Familiar | A character with this feature can obtain a familiar |
| School Specialization: Necromancy | Spells that manipulate, create, or destroy life or life force. A necromancy specialist is called a necromancer. |
References
Edit
- ↑ Andy Collins, Bruce Cordell (October 2004). Libris Mortis, p. 71. Wizards of the Coast. ISBN 0-7869-3433-6.
- ↑ Andy Collins, Bruce Cordell (October 2004). Libris Mortis, p. 68. Wizards of the Coast. ISBN 0-7869-3433-6.
- ↑ Andy Collins, Bruce Cordell (October 2004). Libris Mortis, p. 69. Wizards of the Coast. ISBN 0-7869-3433-6.