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Stat Block 2/Spells Recorded |
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|sp1=''[[SRD:Burning Hands|burning hands]]'', ''[[SRD:Enlarge Person|enlarge person]]'', ''[[SRD:Feather Fall|feather fall]]'', ''[[SRD:Identify|identify]]'', ''[[SRD:Mage Armor|mage armor]]'', ''[[SRD:Magic Missile|magic missile]]'', ''[[SRD:Ray of Enfeeblement|ray of enfeeblement]]'' |
|sp1=''[[SRD:Burning Hands|burning hands]]'', ''[[SRD:Enlarge Person|enlarge person]]'', ''[[SRD:Feather Fall|feather fall]]'', ''[[SRD:Identify|identify]]'', ''[[SRD:Mage Armor|mage armor]]'', ''[[SRD:Magic Missile|magic missile]]'', ''[[SRD:Ray of Enfeeblement|ray of enfeeblement]]'' |
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− | |sp2=''[[SRD:Blindness/Deafness|blindness/deafness]]'', ''necrotic cyst'', ''necrotic scrying'', ''[[SRD:Spectral Hand|spectral hand]]'' |
+ | |sp2=''[[SRD:Blindness/Deafness|blindness/deafness]]'', ''necrotic cyst<ref>{{Cite book/Libris Mortis|68}}</ref>'', ''necrotic scrying<ref>{{Cite book/Libris Mortis|69}}</ref>'', ''[[SRD:Spectral Hand|spectral hand]]'' |
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Revision as of 01:21, 9 January 2010
{{#set:Name=Necro mage Gnolls-Adept|CR=5|Size=Medium|Summary=necromantic mage gnolls- Adepts|Type=Humanoid}} {{#set:Race=Gnoll}}
Gnoll Wizard 4, Humanoid 2 | |
CE Medium Humanoid | |
Init/Senses | +2/Listen +1, Spot +1 |
Languages | Celestial, Gnoll, Common, Draconic |
AC | 12, touch 12, flat-footed 10 (+0 armor, +0 shield, +0 cover, +2 dex, +0 deflection, +0 natural armor, -0 trait, -0 flaw) |
hp | 35 (2d8+4(Humanoid) , 4d4+8(Wizard) HD) |
Fort/Ref/Will | +6/+3/+5 |
Speed | 30' |
Melee | Quarterstaff +5 (1d6+3, /x2) |
Ranged | Crossbow, light +6 (1d8, 19-20/x2) |
Space/Reach | 5'/5' |
Base Atk/Grp | +3/+5 |
Spells Prepared | (CL 4th): 2nd—blindness/deafness, necrotic cyst, spectral hand
|
Abilities | Str 14, Dex 14, Con 15, Int 16, Wis 12, Cha 6 |
SQ | Darkvision (Ex): 60 ft. |
Feats | Combat Casting, Enlarge Spell, Scribe Scroll |
Skills | Spellcraft +11, Knowledge (The Planes) +9, Knowledge (Arcana) +9, Decipher Script +9, Concentration +10 |
Spellbook | spells prepared plus |
Summon Familiar | A character with this feature can obtain a familiar |
School Specialization: Necromancy | Spells that manipulate, create, or destroy life or life force. A necromancy specialist is called a necromancer. |
References
- ↑ {{#rreplace:Andy Collins, Bruce Cordell|([\w\.[:blank:]\[\]]+)\/([\w\.[:blank:]\[\]]+)|$1 (as $2)}} (October 2004). Libris Mortis. (Wizards of the Coast), p. 68. ISBN 0-7869-3433-6.
- ↑ {{#rreplace:Andy Collins, Bruce Cordell|([\w\.[:blank:]\[\]]+)\/([\w\.[:blank:]\[\]]+)|$1 (as $2)}} (October 2004). Libris Mortis. (Wizards of the Coast), p. 69. ISBN 0-7869-3433-6.