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Stat Block 2/Spells Recorded
 
Stat Block 2/Spells Recorded
 
|sp1=''[[SRD:Burning Hands|burning hands]]'', ''[[SRD:Enlarge Person|enlarge person]]'', ''[[SRD:Feather Fall|feather fall]]'', ''[[SRD:Identify|identify]]'', ''[[SRD:Mage Armor|mage armor]]'', ''[[SRD:Magic Missile|magic missile]]'', ''[[SRD:Ray of Enfeeblement|ray of enfeeblement]]''
 
|sp1=''[[SRD:Burning Hands|burning hands]]'', ''[[SRD:Enlarge Person|enlarge person]]'', ''[[SRD:Feather Fall|feather fall]]'', ''[[SRD:Identify|identify]]'', ''[[SRD:Mage Armor|mage armor]]'', ''[[SRD:Magic Missile|magic missile]]'', ''[[SRD:Ray of Enfeeblement|ray of enfeeblement]]''
|sp2=''[[SRD:Blindness/Deafness|blindness/deafness]]'', ''necrotic cyst'', ''necrotic scrying'', ''[[SRD:Spectral Hand|spectral hand]]''
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|sp2=''[[SRD:Blindness/Deafness|blindness/deafness]]'', ''necrotic cyst<ref>{{Cite book/Libris Mortis|68}}</ref>'', ''necrotic scrying<ref>{{Cite book/Libris Mortis|69}}</ref>'', ''[[SRD:Spectral Hand|spectral hand]]''
 
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Revision as of 01:21, 9 January 2010

{{#set:Name=Necro mage Gnolls-Adept|CR=5|Size=Medium|Summary=necromantic mage gnolls- Adepts|Type=Humanoid}} {{#set:Race=Gnoll}}

Necro mage Gnolls-Adept

CR 5

Gnoll Wizard 4, Humanoid 2
CE Medium Humanoid
Init/Senses +2/Listen +1, Spot +1
Languages Celestial, Gnoll, Common, Draconic
AC 12, touch 12, flat-footed 10
(+0 armor, +0 shield, +0 cover, +2 dex, +0 deflection, +0 natural armor, -0 trait, -0 flaw)
hp 35 (2d8+4(Humanoid) , 4d4+8(Wizard) HD)
Fort/Ref/Will +6/+3/+5
Speed 30'
Melee Quarterstaff +5 (1d6+3, /x2)
Ranged Crossbow, light +6 (1d8, 19-20/x2)
Space/Reach 5'/5'
Base Atk/Grp +3/+5
Spells Prepared (CL 4th):
2nd—blindness/deafness, necrotic cyst, spectral hand
Abilities Str 14, Dex 14, Con 15, Int 16, Wis 12, Cha 6
SQ Darkvision (Ex): 60 ft.
Feats Combat Casting, Enlarge Spell, Scribe Scroll
Skills Spellcraft +11, Knowledge (The Planes) +9, Knowledge (Arcana) +9, Decipher Script +9, Concentration +10
Spellbook spells prepared plus
2nd—blindness/deafness, necrotic cyst[1], necrotic scrying[2], spectral hand
Summon Familiar A character with this feature can obtain a familiar
School Specialization: Necromancy Spells that manipulate, create, or destroy life or life force. A necromancy specialist is called a necromancer.


References

  1. {{#rreplace:Andy Collins, Bruce Cordell|([\w\.[:blank:]\[\]]+)\/([\w\.[:blank:]\[\]]+)|$1 (as $2)}} (October 2004). Libris Mortis. (Wizards of the Coast), p. 68. ISBN 0-7869-3433-6.
  2. {{#rreplace:Andy Collins, Bruce Cordell|([\w\.[:blank:]\[\]]+)\/([\w\.[:blank:]\[\]]+)|$1 (as $2)}} (October 2004). Libris Mortis. (Wizards of the Coast), p. 69. ISBN 0-7869-3433-6.