|Ganteka Future (talk)|
|Date Created:||15 July 2010|
|Editing:||Please feel free to edit constructively!|
Tempered: A tempered weapon is granted additional hardness and hit points as though its enhancement value were two greater. Enchanted weapons benefit from 2 additional hardness and 10 hit points per +1 of enhancement bonus.
Example: A +2 longsword is treated as a +4 longsword for the purposes of calculating it's additional hardness and hit points, gaining a total of 8 hardness and 40 hit points.