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Favor[]

RatedExcellent Rithaniel's Favor
This article has been favored and rated Excellent by Rithaniel, for the following reasons: I've always loved this class, it was one of the first I noticed when I originally came to the old wiki, and it's always stood out in my mind ever since as an excellent PrC, as it offers several features which are very useful to a character, while still progressing spells per day and a steady rate and offering up a flavour so rarely seen in classes. So, this has always been on my watchlist, now it will always be on my favorred list


LogoRoughCrest DanielDraco's Favor
This article has not been favored by DanielDraco, for the following reasons: A single-class wizard can qualify at level 5, and it gains full casting plus abilities stronger than the wizard bonus feats. As such, it is high wizard level and nowhere near rogue level. I'll reconsider if the balance point is changed to wizard, or the power is downtweaked.


RatedExcellent DanielDraco's Favor
This article has been favored and rated Excellent by DanielDraco, for the following reasons: See below. It's a strong class, adding to a spellcaster without being ridiculous. It has abilities that aren't redundant with other classes, and which all hold some use.


penalty and bonus?[]

this class gets a bonus to disguise, but a neg on cha based checks. is this supposed to balance out to +5 or should the penalty not apply to disguise? otherwise i really like this class. the overall damage of the at will touch attack might be a little high but otherwise this is nice--NameViolation 03:21, November 25, 2009 (UTC)

Balance[]

I just don't see any of the abilities given as being able to compete with things like Residual Metamagic, Metamagic School Focus, Arcane Thesis, etc. They're nice, but not all that useful for a caster. --Ghostwheel 17:53, November 25, 2009 (UTC)

Perhaps, but I'm fairly certain a wizard can't pick any of those as a wizard bonus feat. Regardless, the abilities are immensely useful to a wizard in a dungeoncrawl, where they can avoid flanking in narrow hallways, squeeze or climb past obstacles, resist damn near every effect a magical trap has to offer, melt locks with a touch, see perfectly in darkness, and escape the grapple of those monsters that corner them, all without wasting any spells on the task. Conditional, perhaps, but some of these abilities hold immense utilitarian value. --DanielDraco 18:44, November 25, 2009 (UTC)
While on the other hand, the above are incredibly awesome in virtually all situations, especially if you base a character off of arcane thesis'd scorching rays. The abilities you mention above are more something I'd expect from a rogue-level class, rather than a wizard, and they've got better options taking wizard-level feats than picking up those abilities. Still, after further consideration, you might be right and it might be better to be on the cautious side, so I changed the balance rating. --Ghostwheel 18:59, November 25, 2009 (UTC)

Ooze Empathy[]

It's listed in the class table, but it's not described in the class features. --DanielDraco 18:45, November 25, 2009 (UTC)

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