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Gnolls and LA[]

I always found the idea that Gnolls were ECL 3 to be absurd. Either Racial Hit Die, or LA 1, sure, but both? Thus, make I this. It loses +2 Str and +1 natural armor, and gains a bite attack. Nevermind comparing it to the original gnoll, underpowered I'd call that. Compare it to any LA 0 race. I think it will show up nicely, especially given the whole lack of... well, much of anything. So much good flavor gone to waste, I put the bite in there to at least rectify some of that. -- Eiji Hyrule 00:23, April 5, 2010 (UTC)

I think this looks great but it is missing flavor racial features. It is surely playable as-is but I like those +2 skill features or something of the sort. Compare to the dwarf, for example. If we take stats out of the equation, then for the most part, you are comparing the base land speed and bite attack of the gnoll to the base land speed and saving throw bonuses of the dwarf. I would argue that the dwarf's base land speed is nearly as good as 30ft. in most cases and we can assume that the bite attack is about equal to the saving throws (the dwarf probably ends up on top at this point, but not by much). However, the dwarf gets all sorts of little abilities like +1 to hit against orcs and goblinoids, stonecutting, etc. --Andrew Arnott (talk, email) 09:42, April 5, 2010 (UTC)
Add some flavor skill buffs then? Well don't mind if I do. I think I will. -- Eiji Hyrule 16:57, April 5, 2010 (UTC)
Looks much better :). --Andrew Arnott (talk, email) 16:14, April 6, 2010 (UTC)
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