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|reason=Reading about a game is rarely as entertaining or worthwhile as playing the game itself. However, the enjoyable text presented here offers enough thought mulling content and intriguing information that it's really a recommended read. If ever your game gets cancelled, and you haven't read this yet. Sit down and do so. As player or DM, it will make you look forward to when you ''do'' get to play again. Invigorating
 
|reason=Reading about a game is rarely as entertaining or worthwhile as playing the game itself. However, the enjoyable text presented here offers enough thought mulling content and intriguing information that it's really a recommended read. If ever your game gets cancelled, and you haven't read this yet. Sit down and do so. As player or DM, it will make you look forward to when you ''do'' get to play again. Invigorating
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{{RC Favor
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|rater=Sam Kay
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|points=2
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|reason=The fluff is well written and entertaining, and very much relevant to not just 3rd edition D&D, but much of it to 4th edition D&D and probably other RPGs of the genre too. Not just that, but a good arguement is put forward for all claims made.
 
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Revision as of 15:06, 10 January 2010

-omicon Names?

Why are some of the chapters titled by topic instead of by the -omicon names on the Table of Contents here? I like the -omicon names, and this new way isn't even consistent. --IGTN 02:13, September 28, 2009 (UTC)

Was just going by the Table of Contents in the original work. If it's disliked, I'll change it back. For the sake of consistency, it should probably be changed back. Surgo 02:18, September 28, 2009 (UTC)
Ahh. That makes sense. Charactonomicon gets bumped up since Base Classes and Prestige Classes were originally split over two posts, and Lexiconinomicon replaced Language in D&D because the Lexiconinomicon's first subheading is Language in D&D. --IGTN 02:37, September 28, 2009 (UTC)

Favor

Karrius

Favored! A wonderful supplement, the Dungeonomicom, more than any other book, makes me want to play D&D. Not just any RPG - D&D specifically. New rules fixes, lovely fluff... there's really not much more I can say here. I hope the rest of the RC will back me up on this one, and we can quickly promote this to be both a gold star and our first favored article. Karrius 07:22, September 30, 2009 (UTC)

Favor

RatedGood Ghostwheel's Favor
This article has been favored and rated Good by Ghostwheel, for the following reasons: Lots of good stuff in this sourcebook; I don't necessarily agree with everything, but the sheer amount of great material is definitely a must-read for anyone interested in taking a deeper look behind the design philosophies of D&D.


RatedExcellent Tarkisflux's Favor
This article has been favored and rated Excellent by Tarkisflux, for the following reasons: There's a lot in this sourcebook. Revised or new base classes with interesting abilities and prestige classes with humor and flavor that matches their abilities. Revised rules that work extremely well in the areas they are intended to, and thought provoking explanations and justifications for the way things work in DnD land. Even if you disagree with some of the author's premises and wouldn't let any of the crunchy bits within a mile of your game, there's plenty here to entertain you, challenge your assumptions, and maybe even expand the horizons of your games.


RatedExcellent Rithaniel's Favor
This article has been favored and rated Excellent by Rithaniel, for the following reasons: This is the first of the Tome books that I read, and is my single favorite one. It offers much insight into the game of D&D, and many varied options that can spruce up any game, from the Thief Acrobat (my personal favorite) and it's ability to do all the things you simply want to do, to the Tome Monk and it's ability to offer versatility to any build. All in all, the Dungeonomicon deserves a place as a Featured Article on this website


RatedExcellent Jota II's Favor
This article has been favored and rated Excellent by Jota II, for the following reasons: This is really fantastic with lots of different insights and perspectives that you would never really get unless you actually sat down and philosophized about the nature of the D&D universe for a while. To have all these musings compiled in something such as this is just wonderful. All in all, this makes for an awesome, thought-provoking read. The nature of Tome material is such that not everyone will be willing to use much of the mechanical content, but the musings are something everyone can benefit from, even if some may find the esoteric nature of the writing style off-putting


RatedExcellent Leziad's Favor
This article has been favored and rated Excellent by Leziad, for the following reasons: Very much awesome, all the way. It simply full of good stuff, from marvellous classes to fluff actually fun to read. This article clearly deserve my favor!


RatedExcellent Ganteka Future's Favor
This article has been favored and rated Excellent by Ganteka Future, for the following reasons: Reading about a game is rarely as entertaining or worthwhile as playing the game itself. However, the enjoyable text presented here offers enough thought mulling content and intriguing information that it's really a recommended read. If ever your game gets cancelled, and you haven't read this yet. Sit down and do so. As player or DM, it will make you look forward to when you do get to play again. Invigorating


RatedExcellent Sam Kay's Favor
This article has been favored and rated Excellent by Sam Kay, for the following reasons: The fluff is well written and entertaining, and very much relevant to not just 3rd edition D&D, but much of it to 4th edition D&D and probably other RPGs of the genre too. Not just that, but a good arguement is put forward for all claims made.