Dungeons and Dragons Wiki
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:I wouldn't dream of laughing at you for forgetting to remove a nowiki tag and a <!-- --> symbol. This really is one of the less stupid things you have done, but it still would be better as a template, since you can do things like use a higher Level Adjustment than Challenge Rating rather than relying on the idea that PCs are special (which is a thing that this game almost entirely avoids), and you don't have to use the haphazard class feature-boosting methods that prestige classes do.
 
:I wouldn't dream of laughing at you for forgetting to remove a nowiki tag and a <!-- --> symbol. This really is one of the less stupid things you have done, but it still would be better as a template, since you can do things like use a higher Level Adjustment than Challenge Rating rather than relying on the idea that PCs are special (which is a thing that this game almost entirely avoids), and you don't have to use the haphazard class feature-boosting methods that prestige classes do.
 
:Also, since "When one health is depleted, the next set of health is activated and takes any of the remainder of damage.", the Boss can theoretically still be killed in one hit. --[[User:Foxwarrior|Foxwarrior]] 07:47, October 8, 2010 (UTC)
 
:Also, since "When one health is depleted, the next set of health is activated and takes any of the remainder of damage.", the Boss can theoretically still be killed in one hit. --[[User:Foxwarrior|Foxwarrior]] 07:47, October 8, 2010 (UTC)
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::Indeed, but on average even a first level boss would need a 100+ point hit to kill it in one blow, and the players who do that must be just picking on the little guy they are way ahead of.--[[User:Teh Storm|Teh Storm]] 21:05, October 8, 2010 (UTC)

Revision as of 21:05, 8 October 2010

HELP!!!

I can't seem to get this page to format right. What did I do wrong? And if you found it in your heart to fix it, go ahead and laugh AFTER you tell me how I fucked up.

I wouldn't dream of laughing at you for forgetting to remove a nowiki tag and a symbol. This really is one of the less stupid things you have done, but it still would be better as a template, since you can do things like use a higher Level Adjustment than Challenge Rating rather than relying on the idea that PCs are special (which is a thing that this game almost entirely avoids), and you don't have to use the haphazard class feature-boosting methods that prestige classes do.
Also, since "When one health is depleted, the next set of health is activated and takes any of the remainder of damage.", the Boss can theoretically still be killed in one hit. --Foxwarrior 07:47, October 8, 2010 (UTC)
Indeed, but on average even a first level boss would need a 100+ point hit to kill it in one blow, and the players who do that must be just picking on the little guy they are way ahead of.--Teh Storm 21:05, October 8, 2010 (UTC)