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As Ghostwheel as adeptly noted in a previous edit and the current edit; this is kind of between Fighter and Rogue. I must profess that this was one of my first works and was before Tome of Battle started teetering itself in. So, I would like to give a suggestion for any kind of discussion to firmly slot it into 'Rogue Tier' or whatever. The suggestion is pretty obvious: maneuvers. I update it to use maneuvers instead, requiring 'x level maneuvers in y discipline' and then either give it it's own maneuver progression or, what I've come use to giving because I can't be bothered to figure out the progression, a +1 of previous maneuver class known, similar to the way casters do it. I like the latter method because it's easier on me and requires less checking around for the actual amount of maneuvers you have. Also, possibly update it so that using a Scythe Trick uses up a maneuver as well. Discuss. --TK-Squared 13:15, November 27, 2009 (UTC)
- This is kind of fighter level, and I don't think maneuvers would unbalance it at all, and it would be established as rogue level. 220.127.116.11 19:25, April 2, 2010 (UTC)
|This article has been favored and rated Good by Ghostwheel, for the following reasons: An interesting take on specializing in a single weapon, allowing the scythe to be versatile and interesting as it never was before. Good job!|
|This article has been favored and rated Good by DanielDraco, for the following reasons: This class is pretty well-balanced, and the flavor is quite good. The clarity is less than perfect in a few places, and the article itself seems just a little disorganized, but it's still good overall.|