Dungeons and Dragons Wiki
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Other thing: I've noticed that the DC of the cards scale with the character HD, but that's supernatural default. Spell-like abilities should only scale with the spell level and the casting attribute, or some low spell level effects would be as hard to resist as a high level spell, shifting the balance. There aren't many disables (so, it can't actually be called overpowered) but some high DC enchants/dominates and scrying, not to mention high DC uncapped damage can make a difference. --[[User:ElfsMaster|ElfsMaster]] 01:39, September 10, 2010 (UTC)
 
Other thing: I've noticed that the DC of the cards scale with the character HD, but that's supernatural default. Spell-like abilities should only scale with the spell level and the casting attribute, or some low spell level effects would be as hard to resist as a high level spell, shifting the balance. There aren't many disables (so, it can't actually be called overpowered) but some high DC enchants/dominates and scrying, not to mention high DC uncapped damage can make a difference. --[[User:ElfsMaster|ElfsMaster]] 01:39, September 10, 2010 (UTC)
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== Caster Level and DC ==
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The caster level of the "spells" is equal to the character level? You should probably specify this (or you have and I missed it, sorry if it's the case...).
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Other thing: I've noticed that the DC of the cards scale with the character HD, but that's supernatural default. Spell-like abilities should only scale with the spell level and the casting attribute, or some low spell level effects would be as hard to resist as a high level spell, shifting the balance. There aren't many disables (so, it can't actually be called overpowered) but some high DC enchants/dominates and scrying, not to mention high DC uncapped damage can make a difference. --[[User:ElfsMaster|ElfsMaster]] 02:01, September 10, 2010 (UTC)

Revision as of 02:01, 10 September 2010

k so, 2 things, 1, do you choose your deck's composition, 2 whats the maximum or minimum, or is it just 52 cards?

First, choose 1 to 4 suits from the list of suits. Then, for each suit you have chosen, you put in the Ace, followed by cards of that suit, in order, until you have put in the highest card you are allowed to put in (the one which is at the maximum card denomination) or you decide to stop. When you're done, you will not have more than one of each card. --Foxwarrior 17:47, July 1, 2010 (UTC)

Caster Level and DC

The caster level of the "spells" is equal to the character level? You should probably specify this (or you have and I missed it, sorry if it's the case...).

Other thing: I've noticed that the DC of the cards scale with the character HD, but that's supernatural default. Spell-like abilities should only scale with the spell level and the casting attribute, or some low spell level effects would be as hard to resist as a high level spell, shifting the balance. There aren't many disables (so, it can't actually be called overpowered) but some high DC enchants/dominates and scrying, not to mention high DC uncapped damage can make a difference. --ElfsMaster 01:39, September 10, 2010 (UTC)

Caster Level and DC

The caster level of the "spells" is equal to the character level? You should probably specify this (or you have and I missed it, sorry if it's the case...).

Other thing: I've noticed that the DC of the cards scale with the character HD, but that's supernatural default. Spell-like abilities should only scale with the spell level and the casting attribute, or some low spell level effects would be as hard to resist as a high level spell, shifting the balance. There aren't many disables (so, it can't actually be called overpowered) but some high DC enchants/dominates and scrying, not to mention high DC uncapped damage can make a difference. --ElfsMaster 02:01, September 10, 2010 (UTC)