Karuma (talk) | |
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Date Created: | 9/8/2010 |
Status: | Complete |
Editing: | Please feel free to edit constructively! |
Balance: | Rogue |
Subdued Smiting [Combat, Fighter]
Gain a Smite Attack or just make your own better. Then use it to knock people out instead of finishing them off. {{#set:Summary=Gain a Smite Attack or just make your own better. Then use it to knock people out instead of finishing them off. }}
Prerequisite: Charisma 13, non-True Neutral Alignment or Smite special attack
Benefits: This is a combat feat that scales with your Base Attack Bonus.
- +0: Subduing Strike BoED p.46 Modified: Also applies to ranged attacks.
- +1: If you do not already have a Smite Attack, Gain Strike of the Believer. If you do have a Smite Attack, Gain Renewed Zealousness. If you later gain a Smite Attack from a class ability, then you may lose Strike of the Believer and gain Renewed Zealousness. If your Smite is already on a per encounter basis, gain an additional use of it per encounter.
- +6: Holy Subdual BoED p.44 Modified: Remove alignment specifics and apply across all alignments.
- +11: Ranged Smite Evil BoED p.45 Modified: Apply to any Smite Attack, not just Smite Evil.
- +16: Exalted Smite BoED p.42 Modified: Once again, change alignment descriptors to match your Smite. {{#set:Type=Combat}}
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