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Created By
Karuma (talk)
Date Created: 9/8/2010
Status: Complete
Editing: Please feel free to edit constructively!
Balance: Rogue


Subdued Smiting [Combat, Fighter]

Gain a Smite Attack or just make your own better. Then use it to knock people out instead of finishing them off. {{#set:Summary=Gain a Smite Attack or just make your own better. Then use it to knock people out instead of finishing them off. }}
Prerequisite: Charisma 13, non-True Neutral Alignment or Smite special attack

Benefits: This is a combat feat that scales with your Base Attack Bonus.

  • +0: Subduing Strike BoED p.46 Modified: Also applies to ranged attacks.
  • +1: If you do not already have a Smite Attack, Gain Strike of the Believer. If you do have a Smite Attack, Gain Renewed Zealousness. If you later gain a Smite Attack from a class ability, then you may lose Strike of the Believer and gain Renewed Zealousness. If your Smite is already on a per encounter basis, gain an additional use of it per encounter.
  • +6: Holy Subdual BoED p.44 Modified: Remove alignment specifics and apply across all alignments.
  • +11: Ranged Smite Evil BoED p.45 Modified: Apply to any Smite Attack, not just Smite Evil.
  • +16: Exalted Smite BoED p.42 Modified: Once again, change alignment descriptors to match your Smite.{{#set:Type=Fighter}}{{#set:Type=Combat}}{{#set:Prerequisite=Charisma 13}}, {{#set:Prerequisite=non-True Neutral Alignment or Smite special attack}}




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