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Spitter Homunculus Edit
|Hit Dice:||1d10 (10 hp)|
|Speed:||10 ft, 10 ft climb|
|Armor Class:||18 (+1 natural, +3 dex, +4 size), touch 17, flat-footed 15|
|Attack:||Bite melee +7 (1d2-3, 20/x2)|
|Full Attack:||Bite melee +7 (1d2-3, 20/x2)|
|Space/Reach:||1 ft/0 ft|
|Special Attacks:||Acid Spit|
|Special Qualities:||Construct Traits|
|Saves:||Fort +0, Ref +3, Will +0|
|Abilities:||Str 4, Dex 16, Con -, Int 2, Wis 11, Cha 1|
|Skills:||Climb +11 (uses dexterity score), Hide +22|
|Feats:||Skill Focus (Hide), Weapon FinesseB|
|Alignment:||Usually Neutral (see below)|
A small white gecko appears. It appears to be made of marble and ceramic, but flows as smoothly as flesh.
Spitter homunculi are creatures created by the spell Ell's handy homunculus. They are generally used as cleaning pets, as their breath can scour a surface free of grim, or used to etch metal. Some mages replace the 4 ranks in Hide and apply them to skills like Craft (engraving), to put finishing touches on their crafts.
Spitter homonculi have a +8 racial bonus to Climb checks.
While generally constructs are neutral, a homunculi picks up the alignment of its creator on casting.
Spitter homunculi make poor weapons. When pressed it employs its acid spit ability, then hides for cover, striking again when they give up the chase. It can bite, but it is merely an annoyance.
The body is made of stone and clay, with the core crystal often embedded in the forehead. A drop of the caster's blood is mixed in with the clay and marble fragments, which all fuses together into a perfect blend on casting Ell's handy homunculus. The entire cost of supplies equals 500 gp.
Assembling the body requires a DC 15 Craft (pottery) or Craft (stonework) check.