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Spirit Horde (Dread Codex Spell)

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{{#set:Summary=Summons a horde of spirits that does 1d6 damage per caster level, and negative levels. }} {{#set:School=Necromancy }}

Spirit Horde
Necromancy [{{#arraymap: Death, Evil|, |x|Descriptor::x}}]
Level: ,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level){{#set:Range=Other}}
Area: Cone
Duration: Instantaneous
Saving Throw: Fortitude half and Will half; see text
Spell Resistance: No


When you invoke this spell, you instantly summon a horde of dozens of wrathful, screaming spirits—gray and incorporeal shades driven to slay the living. You shape these spirits into a cone, which is then directed at foes. Every creature in the area of effect must make a Fortitude save or take 1d6 points of damage per caster level (maximum 10d6). Those who fail their save must make an additional Will save or acquire 1d4 negative levels. A successful Will save completely negates this effect. Oddly enough, this spell is also effective against undead, who are vulnerable to the wrath of angry spirits.



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