Spirit Horde (Dread Codex Spell)
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{{#set:Summary=Summons a horde of spirits that does 1d6 damage per caster level, and negative levels. }} {{#set:School=Necromancy }}
| Necromancy [{{#arraymap: Death, Evil|, |x|Descriptor::x}}] | |
| Level: | ,|x|Level::x}} |
|---|---|
| Components: | ,|z|Component::z}} |
| Casting time: | 1 standard action |
| Range: | Medium (100 ft. + 10 ft./level){{#set:Range=Other}} |
| Area: | Cone |
| Duration: | Instantaneous |
| Saving Throw: | Fortitude half and Will half; see text |
| Spell Resistance: | No |
When you invoke this spell, you instantly summon a horde of dozens of wrathful, screaming spirits—gray and incorporeal shades driven to slay the living. You shape these spirits into a cone, which is then directed at foes. Every creature in the area of effect must make a Fortitude save or take 1d6 points of damage per caster level (maximum 10d6). Those who fail their save must make an additional Will save or acquire 1d4 negative levels. A successful Will save completely negates this effect. Oddly enough, this spell is also effective against undead, who are vulnerable to the wrath of angry spirits.
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