Spirit Breaker (3.5e Maneuver)
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| Eiji-kun (talk) | |
|---|---|
| Date Created: | 3-23-10 |
| Status: | Complete |
| Editing: | Please feel free to edit constructively! |
{{#set:Summary=Outsiders, elementals, incorporeals... they're all living souls, and thus you know just how to deal with them. }} {{#set:Discipline=Anima River|Type=Boost}}
| Anima River (Boost) | |
| Level: | Level::8 |
|---|---|
| Prerequisite: | Two Anima River maneuvers |
| Initiation Action: | Swift |
| Range: | Personal |
| Target: | Self |
| Duration: | 3 rounds |
Your fist strikes the pit fiend so hard in the chest, you send him right back to hell!
Your attacks are especially effective against creatures who are of one body and soul, such as outsiders, elementals, and most incorporeal creatures such as ghosts. When you initiate this maneuver, your attacks are both ghost touch and bane against these creatures, granting a +2 to attack and an additional +2d6 damage. Every time you make an attack, the creature must make a DC 20 Will save or be banished back to their home plane. The effect lasts for 3 rounds. Initiating this maneuver again merely resets the time remaining.
This maneuver is a supernatural ability.
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