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Not the most powerful race, but hopefully this will help!
 
 
 
 
{{author
 
{{author
|author_name=Dukelzan|]]"-->
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|author_name=Dukelzan
 
|date_created=07/31/2010
 
|date_created=07/31/2010
 
|status=Tweeking stage
|adopter=
 
|date_adopted=
 
|status=tweeking stage
 
 
|editing=Consult me before you do, please
 
|editing=Consult me before you do, please
 
|balance=Wizard
 
|balance=Wizard
 
}}
 
}}
 
<div class="blank">
 
<div class="blank">
{{#set:Summary=Spellscales are fun loving fools, but they lack power. A true spellscale though has learned how to draw from their dragon ancestors
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{{#set:Summary=Spellscales are fun-loving fools, but they lack power. A true spellscale though has learned how to draw from their dragon ancestors.
|Length= 3 levels
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|Length=3
|Base Attack Bonus Progression= Moderate
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|Base Attack Bonus Progression=Moderate
|Fortitude Save Progression= Poor
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|Fortitude Save Progression=Poor
|Reflex Save Progression= Poor
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|Reflex Save Progression=Poor
|Will Save Progression= Good
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|Will Save Progression=Good
|Class Ability= +1 level of Arcane Spellcasting
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|Class Ability=Arcane Spellcasting
Class Ability=" line for each additional ability. -->
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|Class Ability Progression=Full
|Class Ability Progression=<!-- Choose one of: Full, Partial, Minor, Separate, Other. If the class has multiple abilities with different progressions, choose Other. -->
 
 
}}
 
}}
<!-- Delete any of the following alignments if they are not allowed in the class -->
 
 
{{#set:Allowed Alignments=Lawful Good}} {{#set:Allowed Alignments=Lawful Neutral}} {{#set:Allowed Alignments=Lawful Evil}} {{#set:Allowed Alignments=Neutral Good}} {{#set:Allowed Alignments=Neutral}} {{#set:Allowed Alignments=Neutral Evil}} {{#set:Allowed Alignments=Chaotic Good}} {{#set:Allowed Alignments=Chaotic Neutral}} {{#set:Allowed Alignments=Chaotic Evil}}
 
{{#set:Allowed Alignments=Lawful Good}} {{#set:Allowed Alignments=Lawful Neutral}} {{#set:Allowed Alignments=Lawful Evil}} {{#set:Allowed Alignments=Neutral Good}} {{#set:Allowed Alignments=Neutral}} {{#set:Allowed Alignments=Neutral Evil}} {{#set:Allowed Alignments=Chaotic Good}} {{#set:Allowed Alignments=Chaotic Neutral}} {{#set:Allowed Alignments=Chaotic Evil}}
 
</div>
 
</div>
 
 
   
 
==Spellscale Paragon==
 
==Spellscale Paragon==
  +
'''''Note:''''' This race originally appears (to the best of my knowledge) in ''Races of the Dragon'' on page 21 to page 36. If this can cause the website to be sued, '''''please''''' delete for me! The book was published in January of 2006 by ''Wizard's of the Coast''.
   
Spellscales are fun loving fools, but they lack power. A true spellscale though has learned how to draw from their dragon ancestors .
+
Spellscales are fun loving fools, but they lack power. A true spellscale though has learned how to draw from their dragon ancestors.
   
 
===Making a Spellscale Paragon===
 
===Making a Spellscale Paragon===
   
While they lack the phisical power of many races, they have great ablity to wield magic.
+
While they lack the physical power of many races, they have great ability to wield magic.
 
'''Abilities:''' Charisma is THE most important ability for them, as they’re spell's DCs are based on them, but Constitution and Dexterity will help to.
 
   
 
'''Races:''' Like every paragon class, you have to be a spellscale to enter this one.
 
'''Races:''' Like every paragon class, you have to be a spellscale to enter this one.
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! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
 
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
 
|-
 
|-
|1st|| class="left" | + 0|| + 0|| + 0|| +2
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|1st|| class="left" | +0 || +0 || +0 || +2
|Draconic Heritage
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| [[#Draconic Heritage|Draconic Heritage]]
| +1 level of existing Sorcerer spellcasting class
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| +1 level of [[SRD:Sorcerer|Sorcerer]]
 
 
|-
 
|-
|2nd|| class="left" | + 1|| + 0|| + 0|| +3
+
|2nd|| class="left" | +1 || +0 || +0 || +3
  +
| [[#Natural Weapons|Natural Weapons]]
|Claws, Bite
 
| +1 level of existing Sorcerer spellcasting class
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| +1 level of [[SRD:Sorcerer|Sorcerer]]
 
|-
 
|-
|3rd|| class="left" | + 2|| + 1|| + 1|| +3
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|3rd|| class="left" | +2 || +1 || +1 || +3
|Full Heritage
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| [[#Full Heritage|Full Heritage]]
| +1 level of existing Sorcerer spellcasting class
+
| +1 level of [[SRD:Sorcerer|Sorcerer]]
 
|- class="noalt"
 
|- class="noalt"
 
| colspan="42" class="skill" |
 
| colspan="42" class="skill" |
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{{Property Link|Skill|SRD:Speak Language Skill|Speak Language}} (None),
 
{{Property Link|Skill|SRD:Speak Language Skill|Speak Language}} (None),
 
{{Property Link|Skill|SRD:Spellcraft Skill|Spellcraft}} ([[SRD:Intelligence|Int]]),
 
{{Property Link|Skill|SRD:Spellcraft Skill|Spellcraft}} ([[SRD:Intelligence|Int]]),
{{Property Link|Skill|SRD:Spot Skill|Spot}} ([[SRD:Wisdom|Wis]]),
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{{Property Link|Skill|SRD:Spot Skill|Spot}} ([[SRD:Wisdom|Wis]]),
 
{{Property Link|Skill|SRD:Use Rope Skill|Use Rope}} ([[SRD:Dexterity|Dex]]).
 
{{Property Link|Skill|SRD:Use Rope Skill|Use Rope}} ([[SRD:Dexterity|Dex]]).
 
|}
 
|}
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====Class Features====
 
====Class Features====
   
All of the following are class features of the <-class name->.
+
All of the following are class features of the Spellscale Paragon.
 
'''Weapon and Armor Proficiency:''' Spellscale paragons are only proficient with simple weapons
 
 
 
'''Draconic Heritage (Ex):''' Spellscales are born with a natural affinity toward one dragon or another. When gaining this ability, the spellscales draconic heritage gives him skill bonuses equal to +2 on Bluff, Listen, Sense Motive, and Spot checks made against the kind of dragon that he is descended from. To work this into game terms, the player selects a kind of dragon and gains the above bonuses
 
 
   
 
'''Weapon and Armor Proficiency:''' Spellscale paragons are only proficient with simple weapons.
   
  +
'''{{Anchor|Spellcasting}}:''' At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in [[SRD:Sorcerer|Sorcerer]]. You do not, however, gain any other benefit a character of that class would have gained.
'''+1 level of existing Sorcerer spellcasting class:''' For every level invested into the Spellscale Paragon class, the spellscale sorcerer level is considered to be higher by the same amount invested into the Spellscale Paragon class. NOTE: This bonus only affects spells known, spells per day, and spell DCs. This class feature dose a spellscale with no sorcerer level any good until he gains sorcerer levels, at witch point he gains full benefit form this ability.
 
   
 
'''{{Anchor|Draconic Heritage}} ([[Ex]]):''' Spellscales are born with a natural affinity toward one dragon or another. When gaining this ability, the spellscale's draconic heritage gives him skill bonuses equal to +2 on Bluff, Listen, Sense Motive, and Spot checks made against the kind of dragon that he is descended from.
'''Claws, Bite (Ex):''' Apon reaching second level, the spellscale has awaken enough of it's heritage to grow claws and fangs that can do damage. Damage is equal to D4+STR for claws and D6+STR for bite for medium spellscales (For smaller or larger spellscales refer to table 7-4 on page 114 of the Player's Handbook)
 
   
'''Full Heritage (Ex)''' When a spellscale reaches 3rd level of the Spellscale Paragon Class he has awakened as much of his draconic heritage as he can with out being a full dragon. He may chose to gain a breath weapon equal to 6D8 points of damage based on his dragon heritage (see the "Half-Dragon" entry on page 146 of the Monster Manual for specifics) or he may chose to gain wings (Fly at 30, good) and a tail (D6+STR)
+
'''{{Anchor|Natural Weapons}} ([[Ex]]):''' Upon reaching second level, the spellscale has awakened enough of its heritage to grow claws and fangs that can do damage. Damage is equal to 1d4 for the claws and 1d6 for the bite for medium spellscales. The bite is considered the primary natural weapon.
   
  +
'''{{Anchor|Full Heritage}} ([[Ex]]):''' When a spellscale reaches 3rd level of the Spellscale Paragon Class he has awakened as much of his draconic heritage as he can without being a full dragon. He may choose to gain a breath weapon equal to 6d8 points of damage based on his draconic heritage (see [[SRD:Half-Dragon|Half-Dragon]] for specifics) or he may choose to gain wings (fly at 30, good maneuverability) and a tail (a secondary natural weapon that deals 1d6 damage)
   
===Campaign Information===
+
=== Campaign Information ===
A Spellscale Paragon should fit into any campaign that uses spellscale and sorcerers no problem.
+
A Spellscale Paragon should fit into any campaign that uses spellscales and sorcerers,
   
====Playing a Spellsclae Paragon====
+
==== Playing a Spellscale Paragon ====
   
'''Religion:''' Spellscales almost exclusively worship dieties on the Dragon Panthion, the two most common ones being Bahamut or Tiamet.
+
'''Religion:''' Spellscales almost exclusively worship deities from the Dragon pantheon, the two most common ones being Bahamut and Tiamet.
   
'''Other Classes:''' Spellsclae Paragons hav ethe best relations with bards and gnomes because of the choatic nature that these three share. Few paladins and monks can stand the pressence of a Spellscale becuase of it's choatic nature
+
'''Other Classes:''' Spellscale Paragons have the best relations with bards and gnomes because of the chaotic nature that these three share.
   
'''Combat:''' Spellscale Paragons tend to stay in the background casting spells, much like you would see a sorcerer do
+
'''Combat:''' Spellscale Paragons tend to stay in the background casting spells, much like a sorcerer.
   
====Spellsclae Paragons in the World====
+
==== Spellscale Paragons in the World====
   
'''Daily Life:''' Most spellscale go through daily life just as a normal human or elf would
+
'''Daily Life:''' Most spellscales go through daily life just as a normal human or elf would
   
 
'''NPC Reactions:''' Most NPCs will regard a spellscale with suspicion because they never know what will happen.
 
'''NPC Reactions:''' Most NPCs will regard a spellscale with suspicion because they never know what will happen.
   
Characters with ranks in Knowledge (Local) can research Spellscale Paragon to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
+
Characters with ranks in Knowledge (Arcana) can research Spellscale Paragon to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
   
 
{| class="zebra d20"
 
{| class="zebra d20"
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! DC || class="left" | Result
 
! DC || class="left" | Result
 
|-
 
|-
| 5 || class="left" | Spellscales love to cause mischief
+
| 10 || class="left" | Spellscales love to cause mischief
 
|-
 
|-
| 10 || class="left" | Spellscales can make some of the most powerfull sorcerers in the world
+
| 15 || class="left" | Spellscales can make some of the most powerful sorcerers in the world
 
|-
 
|-
| 15 || class="left" | Spellscales are the closest to to a pure sorcerer as you can get
+
| 20 || class="left" | Spellscales are the closest to to a pure sorcerer as you can get
 
|- "
 
|- "
| 20 || class="left" | Spellscales gain their magical powers because of their close relation to dragons
+
| 25 || class="left" | Spellscales gain their magical powers because of their close relation to dragons
 
|}
 
|}
   

Latest revision as of 05:39, 14 January 2013

Created By
Dukelzan (talk)
Date Created: 07/31/2010
Status: Tweeking stage
Editing: Consult me before you do, please
Balance: Wizard

{{#set:Summary=Spellscales are fun-loving fools, but they lack power. A true spellscale though has learned how to draw from their dragon ancestors. |Length=3 |Base Attack Bonus Progression=Moderate |Fortitude Save Progression=Poor |Reflex Save Progression=Poor |Will Save Progression=Good |Class Ability=Arcane Spellcasting |Class Ability Progression=Full }} {{#set:Allowed Alignments=Lawful Good}} {{#set:Allowed Alignments=Lawful Neutral}} {{#set:Allowed Alignments=Lawful Evil}} {{#set:Allowed Alignments=Neutral Good}} {{#set:Allowed Alignments=Neutral}} {{#set:Allowed Alignments=Neutral Evil}} {{#set:Allowed Alignments=Chaotic Good}} {{#set:Allowed Alignments=Chaotic Neutral}} {{#set:Allowed Alignments=Chaotic Evil}}

Spellscale Paragon[]

Note: This race originally appears (to the best of my knowledge) in Races of the Dragon on page 21 to page 36. If this can cause the website to be sued, please delete for me! The book was published in January of 2006 by Wizard's of the Coast.

Spellscales are fun loving fools, but they lack power. A true spellscale though has learned how to draw from their dragon ancestors.

Making a Spellscale Paragon[]

While they lack the physical power of many races, they have great ability to wield magic.

Races: Like every paragon class, you have to be a spellscale to enter this one.

Alignment: Any.

Spellscale Paragon Hit Die: d4
Level BAB Saving Throws Special Spellcasting
Fort Ref Will
1st +0 +0 +0 +2 Draconic Heritage +1 level of Sorcerer
2nd +1 +0 +0 +3 Natural Weapons +1 level of Sorcerer
3rd +2 +1 +1 +3 Full Heritage +1 level of Sorcerer

Class Skills (Skill Points::6 + Int modifier per level, ×4 at 1st level)
Appraise (Int), Bluff (Cha), Climb (Str), Concentration (Con Diplomacy (Cha), Disguise (Cha), Hide (Dex), Jump (Str), Knowledge (Int), Listen (Wis) Move Silently (Dex), Open Lock (Dex), Perform (Cha), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spellcraft (Int), Spot (Wis), Use Rope (Dex).

Class Features[]

All of the following are class features of the Spellscale Paragon.

Weapon and Armor Proficiency: Spellscale paragons are only proficient with simple weapons.

Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in Sorcerer. You do not, however, gain any other benefit a character of that class would have gained.

Draconic Heritage (Ex): Spellscales are born with a natural affinity toward one dragon or another. When gaining this ability, the spellscale's draconic heritage gives him skill bonuses equal to +2 on Bluff, Listen, Sense Motive, and Spot checks made against the kind of dragon that he is descended from.

Natural Weapons (Ex): Upon reaching second level, the spellscale has awakened enough of its heritage to grow claws and fangs that can do damage. Damage is equal to 1d4 for the claws and 1d6 for the bite for medium spellscales. The bite is considered the primary natural weapon.

Full Heritage (Ex): When a spellscale reaches 3rd level of the Spellscale Paragon Class he has awakened as much of his draconic heritage as he can without being a full dragon. He may choose to gain a breath weapon equal to 6d8 points of damage based on his draconic heritage (see Half-Dragon for specifics) or he may choose to gain wings (fly at 30, good maneuverability) and a tail (a secondary natural weapon that deals 1d6 damage)

Campaign Information[]

A Spellscale Paragon should fit into any campaign that uses spellscales and sorcerers,

Playing a Spellscale Paragon[]

Religion: Spellscales almost exclusively worship deities from the Dragon pantheon, the two most common ones being Bahamut and Tiamet.

Other Classes: Spellscale Paragons have the best relations with bards and gnomes because of the chaotic nature that these three share.

Combat: Spellscale Paragons tend to stay in the background casting spells, much like a sorcerer.

Spellscale Paragons in the World[]

Daily Life: Most spellscales go through daily life just as a normal human or elf would

NPC Reactions: Most NPCs will regard a spellscale with suspicion because they never know what will happen.

Characters with ranks in Knowledge (Arcana) can research Spellscale Paragon to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

DC Result
10 Spellscales love to cause mischief
15 Spellscales can make some of the most powerful sorcerers in the world
20 Spellscales are the closest to to a pure sorcerer as you can get
25 Spellscales gain their magical powers because of their close relation to dragons



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