|Frank and K|
|Editing:||Spelling and grammar only|
|Casting time:||1 standard action|
|Range:||Medium (100 ft. + 10 ft./level)|
|Target:||One creature with bones|
|Saving Throw:||Fortitude Negates|
|“||Chortling like a man possessed, the necromancer contorts his hands into unnatural positions, emitting dreadful crackling sounds of bones grinding against one another. A black aura surrounds his victim, and the sounds of crepitace now come from two...||”|
If the victim fails their saving throw, they are helpless and unable to move until the spell is terminated. This spell only affects creatures who have a skeletal structure, although an exoskeleton does count. Creatures normally immune to paralysis, necromantic effects, or effects requiring a fortitude save that do not affect objects are still affected by this spell if they have a skeleton (so a zombie ogre is affected, but an iron golem is not).