|effect=Sledgehammer makes a ''tainted mordenkrad'' attack. If the attack hits, the target is pushed 5 squares and is knocked prone at the end of this forced movement. If this attack was made as part of a charge, the target is pushed 10 squares instead. Sledgehammer makes a secondary attack against one creature adjacent to the target at the end of this forced movement as a free action:
|effect=Sledgehammer makes a ''tainted mordenkrad'' attack. If the attack hits, the target is pushed 5 squares and is knocked prone at the end of this forced movement. If this attack was made as part of a charge, the target is pushed 10 squares instead. Sledgehammer makes a secondary attack against one creature adjacent to the target at the end of this forced movement as a free action:
''Secondary Attack:'' +18 vs. Reflex
''Secondary Attack:'' +18 vs. Reflex
+
''Hit:'' The primary target and secondary target take 1d6+7 damage plus an additional 1d6 damage per square the primary target did not move.
''Hit:'' The primary target and secondary target take 1d6+7 damage plus an additional 1d6 damage per square the primary target did not move.
Hit: 4d6 + 7 untyped and necrotic damage. The target loses a healing surge. If the target has no healing surges left, it takes cold and necrotic damage equal to its healing surge value. This power has Brutal 1.
Tainted Mordenkrad (Standard; At-Will) ♦ Necrotic
Sledgehammer makes two tainted mordenkrad attacks.
Skullcrushing Slam (Standard; At-Will) ♦ Necrotic
Sledgehammer makes a tainted mordenkrad attack. If the attack hits, the target is knocked prone and dazed (save ends). If this attack was made as part of a charge, the target is stunned instead of dazed (save ends).
Driving Blow (Standard; At-Will) ♦ Necrotic
Sledgehammer makes a tainted mordenkrad attack. If the attack hits, the target is pushed 5 squares and is knocked prone at the end of this forced movement. If this attack was made as part of a charge, the target is pushed 10 squares instead. Sledgehammer makes a secondary attack against one creature adjacent to the target at the end of this forced movement as a free action:
Secondary Attack: +18 vs. Reflex
Hit: The primary target and secondary target take 1d6+7 damage plus an additional 1d6 damage per square the primary target did not move.
Trait Furious Charge
Sledgehammer can make any melee attack power as part of a charge. Sledgehammer can move through enemy spaces as part of a charge. This movement provokes opportunity attacks, and Sledgehammer must end his movement in an unoccupied space. When Sledgehammer enters an enemy’s space, it takes 2d6+7 damage, is pushed 1 square and knocked prone.
Trait Necrus Unleashed
Each time an attack by Sledgehammer causes a target to lose a healing surge, or the target would lose a healing surge but has no healing surges left, Sledgehammer gains a soul shard. When Sledgehammer is reduced to 0 hp or less, Necrus, the Black Legion appears in its space, or a square of Necrus' choice adjacent to its space, with soul shards equal to the number Sledgehammer had.