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Sigil of Death (Dread Codex 2 Spell)

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{{#set:Summary=Binds a creature to the caster, so that when the caster dies the creature dies as well. }} {{#set:School=Necromancy }}

Sigil of Death
Necromancy
Level: ,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: One minute
Range: Range::Touch
Target: One living creature
Duration: 1 day/level
Saving Throw: None
Spell Resistance: Yes

“They say, that when the King of the North was about to execute the great necromancer, Afaistos the Infested, he grabbed hold of the king and forced him to his knees as the wizard began his strained chanting. It saved the life of the necromancer for a short while, but eventually the spell wore off, and this time, the king had a construct execute the powerful wizard.”

The wizard must make a successful touch attack, and trace a powerful necromantic sigil on the body of the target, for this spell to work. It does not matter if the target has clothes or even armor on, the sigil will pass through and mark the target’s skin.

This spell binds the target to the caster, and should the caster die first, the target of this spell will die as well, a painful and terrible death. When the duration ends, the sigil vanishes, and the target will know that he is free of this necromantic spell. The wizard can mark no more than one creature at a time with this deadly sigil, but it has often been known to turn enemies into powerful allies who will fight to protect the necromancers...



Back to Main Page3.5e Open Game ContentClass Ability ComponentsSpellsSorcerer/Wizard
Back to Main Page3.5e Open Game ContentSourcebooksDread Codex 2Spells

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