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|Editing:||Please feel free to edit constructively!|
|Hit Dice:||1d6 (4 hp)|
|Initiative:||+1 (+1 Dex)|
|Armor Class:||11 (+1 Dex), touch 11, flat-footed 10|
|Attack:||Claws +1 melee (1d4)|
|Full Attack:||2 Claws +1 melee (1d4)|
|Space/Reach:||5 ft./5 ft.|
|Special Qualities:||Melt Into Shadow|
|Saves:||Fort -1, Ref +1, Will -1|
|Abilities:||Str 12, Dex 12, Con 8, Int 0, Wis 8, Cha 3|
|Treasure:||None or low-value gems.|
|Alignment:||Always Chaotic Evil|
Melt Into Shadow (Ex): A Shadow can dissolve into a dark patch on the ground. In this form, the Shadow cannot attack or be attacked, but it is still aware of everything that is happening. This ability may be used as a move action.
Shadows as Familiars Edit
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