Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
|Editing:||Spelling and Grammar only|
|Size/Type:||Tiny Elemental (Earth, Dust)|
|Hit Dice:||1/2d10+1 (4 hp)|
|Initiative:||+2 (+2 Dex)|
|Speed:||20 ft., burrow 15 ft.|
|Armor Class:||16 (+2 size, +2 Dex, +2 natural), touch 14, flat-footed 14|
|Attack:||Claw +4 melee (1d3-2)|
|Full Attack:||2 Claws +4 melee (1d3-2)|
|Space/Reach:||2.5 ft./0 ft.|
|Special Attacks:||Sand Attack, Push|
|Special Qualities:||Resistance to Electricty 10|
|Saves:||Fort +2, Ref +2, Will +1|
|Abilities:||Str 7, Dex 14, Con 13, Int 8, Wis 12, Cha 11|
|Skills:||Escape Artist +6, Listen +5, Spot +5, Disable Device +3|
|Feats:||Weapon Finesse, Dirty Fighting|
|Organization:||Solitary, Pack (2-5)|
|Advancement:||1-5 HD (Tiny)|
Sand Attack (Su): A Sandshrew can fling dust into the eyes of living opponents. A Sand Attack has a range of 25 feet plus 5 feet per hit die of the Sandshrew. The victim must make a Reflex save (DC 10 + Sandshrew's Con Modifier + Sandshrew's Hit dice), failure blinds the victim for 1d4 rounds plus one round per point of Constitution bonus the Sandshrew has.
Push (Ex): A Sandshrew may enact a Bullrush without provoking an attack of opportunity. A Sandshrew gets +1 on its Bullrush check if both it and the target are touching the ground.
Back to Main Page → 3.5e Homebrew → Monsters