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|Editing:||Please feel free to edit constructively!|
|Size/Type:||Medium Outsider (Extraplanar)|
|Hit Dice:||3d8+3 (19 hp)|
|Armor Class:||18, touch 14, flat-footed 14|
|Attack:|| Katana Slash (1d8/19-20/x2/slash) or Katana Stab (1d8/x2/pierce)|
or Wakizashi Slash (1d6/x2/slash)
|Full Attack:||Katana Combo (3d8/x2/slash,pierce)|
|Special Attacks:||Duel Stance|
|Special Qualities:|| Darkvision 60 ft., Low-light Vision,|
Immunity to Poison and Acid
|Saves:||Fort 4, Ref 7, Will 4|
|Abilities:||Str 15, Dex 18, Con 16, Int 10, Wis 18, Cha 10|
|Skills:|| Balance+4, Escape Artist +6, Intimidate+2,|
Knowledge(The Planes) +2, Tumble +4
|Feats:||Dodge, Mobility, Weapon Finesse, Two-Weapon Fighting|
|Environment:||The Plane of Shadows|
|Organization:||Hunting Party (2-3)|
|Advancement:||2-3 HD (medium)|
A Samurai with a distinctive cylindrical head that is a darker shade of grey than the most of the rest of its body. This head bears six diagonal slits on the front, three on each side. The majority of its body appears to be covered in a grey jumpsuit with bell sleeves and a lighter grey seam going down the front. Each sleeve has an emblem printed on them, and only the Samurai's black hands are visible. The black, featureless, pointed feet of the creature sprouts out from each of the legs of the jumpsuit. There is also a dark grey belt-like pattern that wraps around its waist, though it does not seem to have a purpose. The swords used by the Samurai usually just float very close to it, either crossing behind its back or resting at either of its hips.
The Samurai is a high-ranking Nobody controlled by Roxas. The shape of certain parts of a Samurai's body, particularly its legs, have a vague resemblance to the design of the Nobody symbol, and it can, like all lesser Nobodies, contort itself in normally impossible ways.
Samurai Nobodies do not attack very spontaneously. Rather, these Nobodies will remain calm and poised for a long while before sending a flurry of blade swipes at opponents. Moving slowly, but gracefully, Samurais wait for an attack before attacking themselves.
Duel Stance (Ex): Duel Stance, results in a classic stand-off between fighter and the Nobody. Both the Samurai and the selected foe make a Reflex of DC 17. If the Samurai wins, the foe is dealt 1d10+ the reflex roll + str modifier of slash damage. If the foe wins, the Samurai is dealt 1d20+ the reflex roll + str modifier of slash damage. If both the Samurai and the foe make it or fail it, the winner is determined by whomever rolled higher. Ties are re-rolled.
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