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=YETH HOUND=
 
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|size=Medium |type=[[SRD:Outsider Type|Outsider]] |subtypes=[[SRD:Extraplanar Subtype|Extraplanar]], [[SRD:Evil Subtype|Evil]]
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|hd=3d8+6 |hp=19
 
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' *A yeth hound has a +4 racial bonus on [[SRD:Survival Skill|Survival]] checks when tracking by [[SRD:Scent|scent]].
 
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' *A yeth hound has a +4 racial bonus on [[SRD:Survival Skill|Survival]] checks when tracking by [[SRD:Scent|scent]].
   
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Latest revision as of 04:05, 18 January 2010

This material is published under the OGL

YETH HOUND[]

Size/Type: Medium Outsider (Extraplanar, Evil)
Hit Dice: 3d8+6 (19 hp)
Initiative: +6
Speed: 40 ft. (8 squares), fly 60 ft. (good)
Armor Class: 20 (+2 Dex, +8 natural), touch 12, flat-footed 18
Base Attack/Grapple: +3/+6
Attack: Bite +6 melee (1d8+4)
Full Attack: Bite +6 melee (1d8+4)
Space/Reach: 5 ft./5 ft.
Special Attacks: Bay, trip
Special Qualities: Damage reduction 10/silver, darkvision 60 ft., flight, scent
Saves: Fort +5, Ref +5, Will +5
Abilities: Str 17, Dex 15, Con 15, Int 6, Wis 14, Cha 10
Skills: Listen +11, Spot +11, Search +7, Survival +11 (+13 following tracks)*
Feats: Improved Initiative, Track
Environment: An evil-aligned plane
Organization: Solitary, pair, or pack (6–11)
Challenge Rating: 3
Treasure: None
Alignment: Always neutral evil
Advancement: 4–6 HD (Medium); 7–9 HD (Large)
Level Adjustment: +3 (cohort)

A yeth hound stands 5 feet tall at the shoulder and weighs about 400 pounds.

Yeth hounds cannot speak, but understand Infernal.

COMBAT[]

Yeth hounds hunt only at night. They fear the sun and never venture out in daylight, even if their lives depend on it.

A yeth hound’s natural weapons, as well as any weapons it wields, are treated as evil-aligned for the purpose of overcoming damage reduction.

Bay (Su): When a yeth hound howls or barks, all creatures except other evil outsiders within a 300-foot spread must succeed on a DC 11 Will save or become panicked for 2d4 rounds. This is a sonic mind-affecting fear effect. Whether or not the save is successful, an affected creature is immune to the same hound’s bay for 24 hours. The save DC is Charisma-based.

Trip (Ex): A yeth hound that hits with its bite attack can attempt to trip the opponent (+3 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the yeth hound.

Flight (Su): A yeth hound can cease or resume flight as a free action.

Skills: *A yeth hound has a +4 racial bonus on Survival checks when tracking by scent.



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