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'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Wyvern Wyvern] |
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Wyvern Wyvern] |
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Latest revision as of 04:04, 18 January 2010
WYVERN[]
Size/Type: | Large Dragon |
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Hit Dice: | 7d12+14 (59 hp) |
Initiative: | +1 |
Speed: | 20 ft. (4 squares), fly 60 ft. (poor) |
Armor Class: | 18 (–1 size, +1 Dex, +8 natural), touch 10, flat-footed 17 |
Base Attack/Grapple: | +7/+15 |
Attack: | Sting +10 melee (1d6+4 plus poison) or talon +10 melee (2d6+4) or bite +10 melee (2d8+4) |
Full Attack: | Sting +10 melee (1d6+4 plus poison) and bite +8 melee (2d8+4) and 2 wings +8 melee (1d8+2) and 2 talons +8 melee (2d6+4) |
Space/Reach: | 10 ft./5 ft. |
Special Attacks: | Poison, improved grab |
Special Qualities: | Darkvision 60 ft., immunity to sleep and paralysis, low-light vision, scent |
Saves: | Fort +7, Ref +6, Will +6 |
Abilities: | Str 19, Dex 12, Con 15, Int 6, Wis 12, Cha 9 |
Skills: | Hide +7, Listen +13, Move Silently +11, Spot +16 |
Feats: | Ability Focus (poison), Alertness, Flyby Attack, MultiattackB |
Environment: | Warm hills |
Organization: | Solitary, pair, or flight (3–6) |
Challenge Rating: | 6 |
Treasure: | Standard |
Alignment: | Usually neutral |
Advancement: | 8–10 HD (Huge); 11–21 HD (Gargantuan) |
Level Adjustment: | — |
A distant cousin to the true dragons, the wyvern is a huge flying lizard with a poisonous stinger in its tail.
A wyvern’s body is 15 feet long, and dark brown to gray; half that length is tail. Its wingspan is about 20 feet. A wyvern weighs about one ton.
Wyverns speak Draconic, but usually don’t bother with anything more elaborate than a loud hiss or a deep-throated growl much like that of a bull alligator.
COMBAT[]
Wyverns are rather stupid but always aggressive: They attack nearly anything that isn’t obviously more powerful than themselves. A wyvern dives from the air, snatching the opponent with its talons and stinging it to death. A wyvern can slash with its talons only when making a flyby attack.
Improved Grab (Ex): To use this ability, a wyvern must hit with its talons. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and stings.
Poison (Ex): Injury, Fortitude DC 17, initial and secondary damage 2d6 Con. The save DC is Constitution-based.
Skills: Wyverns have a +3 racial bonus on Spot checks.
SEE WIKIPEDIA ENTRY: Wyvern
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