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{{Creature Table |
{{Creature Table |
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+ | |creature= |
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+ | |style= |
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+ | |size=Medium |type=[[SRD:Animal Type|Animal]] |
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+ | |hd=3d8+15 |hp=28 |
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+ | |init=+2 |
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+ | |speed=30 ft. (6 squares), burrow 10 ft., climb 10 ft. |
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+ | |ac=14 (+2 [[SRD:Dexterity|Dex]], +2 natural) |touch=12 |flat=12 |
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+ | |bab=+2 |grapple=+4 |
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+ | |at=Claw +4 melee (1d4+2) |
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+ | |full_at=2 claws +4 melee (1d4+2) and bite –1 melee (1d6+1) |
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+ | |space=5 ft. |reach=5 ft. |
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+ | |sa=Rage |
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+ | |sq=[[SRD:Low-Light Vision|Low-light vision]], [[SRD:Scent|scent]] |
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+ | |fort=+7 |ref=+5 |will=+2 |
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+ | ||str=14|dex=15|con=19|int=2|wis=12|cha=10 |
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+ | |skills=[[SRD:Climb Skill|Climb]] +10, [[SRD:Listen Skill|Listen]] +6, [[SRD:Spot Skill|Spot]] +6 |
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+ | |feats=[[SRD:Alertness|Alertness]], [[SRD:Toughness|Toughness]], [[SRD:Track|Track]]<SUP>B</SUP> |
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+ | |env=Cold forests |
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+ | |org=Solitary |
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+ | |align=[[SRD:Neutral|Always neutral]] |
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+ | |cr=2 |
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+ | |adv=4–5 [[SRD:Hit Dice|HD]] (Large) |
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+ | |la=— |
}} |
}} |
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These creatures are similar to badgers but are bigger, stronger, and even more ferocious. |
These creatures are similar to badgers but are bigger, stronger, and even more ferocious. |
Revision as of 22:05, 5 December 2009
This material is published under the OGL |
WOLVERINE
Template:Creature Table These creatures are similar to badgers but are bigger, stronger, and even more ferocious.
COMBAT
Rage (Ex): A wolverine that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and –2 to Armor Class. The creature cannot end its rage voluntarily.
Skills: Wolverines have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.
SEE WIKIPEDIA ENTRY: Wolverine
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