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=WIGHT= |
=WIGHT= |
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+ | {{3.5e Monster Classic |
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− | | |
+ | |creature= |
− | | |
+ | |style= |
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+ | |size=Medium |type=Undead |
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+ | |hd=4d12 |hp=26 |
− | | |
+ | |init=+1 |
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+ | |speed=30 ft. (6 squares) |
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+ | |ac=15 (+1 [[SRD:Dexterity|Dex]], +4 natural) |touch=11 |flat=14 |
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+ | |bab=+2 |grapple=+3 |
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+ | |at=Slam +3 melee (1d4+1 plus [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|energy drain]]) |
− | | |
+ | |full_at=Slam +3 melee (1d4+1 plus [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|energy drain]]) |
− | | |
+ | |space=5 ft. |reach=5 ft. |
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+ | |sa=Create spawn, [[SRD:Energy Drain, Negative Levels, and Level Loss#Energy Drain (Su)|energy drain]] |
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+ | |sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Undead Type|undead traits]] |
− | | |
+ | |fort=+1 |ref=+2 |will=+5 |
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+ | ||str=12|dex=12|con=—|int=11|wis=13|cha=15 |
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+ | |skills=[[SRD:Hide Skill|Hide]] +8, [[SRD:Listen Skill|Listen]] +7, [[SRD:Move Silently Skill|Move Silently]] +16, [[SRD:Spot Skill|Spot]] +7 |
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+ | |feats=[[SRD:Alertness|Alertness]], [[SRD:Blind-Fight|Blind Fight]] |
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+ | |env=Any |
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+ | |org=Solitary, pair, gang (3–5), or pack (6–11) |
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+ | |cr=3 |
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+ | |treas=None |
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+ | |align=Always [[SRD:Lawful Evil|lawful evil]] |
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+ | |adv=5–8 [[SRD:Hit Dice|HD]] (Medium) |
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+ | |la=— |
}} |
}} |
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A wight’s appearance is a weird and twisted reflection of the form it had in life. A wight is about the height and weight of a human. |
A wight’s appearance is a weird and twisted reflection of the form it had in life. A wight is about the height and weight of a human. |
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'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Wight Wight] |
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Wight Wight] |
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− | {{SRD Creature Footer}} |
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+ | ---- |
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+ | {{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}} |
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+ | [[Category:SRD]] |
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+ | [[Category:OGL]] |
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+ | [[Category:Monster]] |
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[[Category:Any Environment|{{BASEPAGENAME}}]] |
[[Category:Any Environment|{{BASEPAGENAME}}]] |
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− | [[Category:CR3|{{BASEPAGENAME}}]] |
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− | [[Category:Evil Alignment|{{BASEPAGENAME}}]] |
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− | [[Category:Lawful Alignment|{{BASEPAGENAME}}]] |
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− | [[Category:Medium Size|{{BASEPAGENAME}}]] |
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− | [[Category:LA-|{{BASEPAGENAME}}]] |
Latest revision as of 23:10, 14 September 2012
This material is published under the OGL |
WIGHT[]
Size/Type: | Medium Undead |
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Hit Dice: | 4d12 (26 hp) |
Initiative: | +1 |
Speed: | 30 ft. (6 squares) |
Armor Class: | 15 (+1 Dex, +4 natural), touch 11, flat-footed 14 |
Base Attack/Grapple: | +2/+3 |
Attack: | Slam +3 melee (1d4+1 plus energy drain) |
Full Attack: | Slam +3 melee (1d4+1 plus energy drain) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Create spawn, energy drain |
Special Qualities: | Darkvision 60 ft., undead traits |
Saves: | Fort +1, Ref +2, Will +5 |
Abilities: | Str 12, Dex 12, Con —, Int 11, Wis 13, Cha 15 |
Skills: | Hide +8, Listen +7, Move Silently +16, Spot +7 |
Feats: | Alertness, Blind Fight |
Environment: | Any |
Organization: | Solitary, pair, gang (3–5), or pack (6–11) |
Challenge Rating: | 3 |
Treasure: | None |
Alignment: | Always lawful evil |
Advancement: | 5–8 HD (Medium) |
Level Adjustment: | — |
A wight’s appearance is a weird and twisted reflection of the form it had in life. A wight is about the height and weight of a human.
Wights speak Common.
COMBAT[]
Wights attack by hammering with their fists.
Create Spawn (Su): Any humanoid slain by a wight becomes a wight in 1d4 rounds. Spawn are under the command of the wight that created them and remain enslaved until its death. They do not possess any of the abilities they had in life.
Energy Drain (Su): Living creatures hit by a wight’s slam attack gain one negative level. The DC is 14 for the Fortitude save to remove a negative level. The save DC is Charisma-based. For each such negative level bestowed, the wight gains 5 temporary hit points.
Skills: Wights have a +8 racial bonus on Move Silently checks.
SEE WIKIPEDIA ENTRY: Wight
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