m (Bot-assisted addition of subtypes) |
m (Monster Modernizing (bot-assisted)) |
||
Line 2: | Line 2: | ||
=TROGLODYTE ZOMBIE= |
=TROGLODYTE ZOMBIE= |
||
+ | {{3.5e Monster Classic |
||
⚫ | |||
|style= |
|style= |
||
− | | |
+ | |monster=[[SRD:Troglodyte|Troglodyte]] Zombie |
− | |size=Medium |type= |
+ | |size=Medium |type=Undead |
|hd=4d12+3 |hp=29 |
|hd=4d12+3 |hp=29 |
||
|init=–2 |
|init=–2 |
||
Line 31: | Line 31: | ||
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple. |
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple. |
||
+ | |||
− | {{SRD Creature Footer}} |
||
+ | ---- |
||
− | [[Category:CR1|{{BASEPAGENAME}}]] |
||
⚫ | |||
− | [[Category:Neutral (Law-Chaos) Alignment|{{BASEPAGENAME}}]] |
||
+ | {{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}} |
||
− | [[Category:Evil Alignment|{{BASEPAGENAME}}]] |
||
− | [[Category: |
+ | [[Category:SRD]] |
− | [[Category: |
+ | [[Category:OGL]] |
− | [[Category: |
+ | [[Category:Monster]] |
− | [[Category:LA-|{{BASEPAGENAME}}]] |
Latest revision as of 04:05, 18 January 2010
This material is published under the OGL |
TROGLODYTE ZOMBIE[]
Troglodyte Zombie | |
---|---|
Size/Type: | Medium Undead |
Hit Dice: | 4d12+3 (29 hp) |
Initiative: | –2 |
Speed: | 30 ft. (6 squares; can’t run) |
Armor Class: | 16 (–2 Dex, +8 natural),, touch 8, flat-footed 16 |
Base Attack/Grapple: | +2/+3 |
Attack: | greatclub +3 melee (1d10+1) or bite +3 melee (1d4+1) or slam +3 melee (1d6+1) or javelin +0 ranged (1d6+1) |
Full Attack: | greatclub +3 melee (1d10+1) or bite +3 melee (1d4+1) or slam +3 melee (1d6+1) or javelin +0 ranged (1d6+1) |
Space/Reach: | 5 ft./5 ft |
Special Attacks: | — |
Special Qualities: | Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits |
Saves: | Fort +1, Ref –1, Will +4 |
Abilities: | Str —, Dex —, Con —, Int —, Wis —, Cha — |
Skills: | — |
Feats: | Toughness |
Environment: | Underground |
Organization: | Any |
Challenge Rating: | 1 |
Treasure: | None |
Alignment: | Always neutral evil |
Advancement: | None |
Level Adjustment: | — |
Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.
Back to Main Page → System Reference Document → Creatures