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=SNAKE, TINY VIPER=
 
=SNAKE, TINY VIPER=
   
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{{3.5e Monster Classic
{{Creature Table
 
| style=
+
|style=
| creature=Snake, Tiny Viper
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|monster=Snake, Tiny Viper
| size=Tiny | type=[[SRD:Animal Type|Animal]]|
+
|size=Tiny |type=Animal|
| hd=1/4 d8 | hp=1
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|hd=1/4 d8 |hp=1
| init=<s>+3</s> <span class="errata">+7</span>
+
|init=<s>+3</s> <span class="errata">+7</span>
| speed=15 ft. (3 squares), climb 15 ft., swim 15 ft.
+
|speed=15 ft. (3 squares), climb 15 ft., swim 15 ft.
| ac=17 (+2 size, +3 [[SRD:Dexterity|Dex]], +2 natural) | touch=15 | flat=14
+
|ac=17 (+2 size, +3 [[SRD:Dexterity|Dex]], +2 natural) |touch=15 |flat=14
| bab=+0 | grapple=–11
+
|bab=+0 |grapple=–11
| at=Bite +5 melee (1 plus [[SRD:Poison|poison]])
+
|at=Bite +5 melee (1 plus [[SRD:Poison|poison]])
| full_at=Bite +5 melee (1 plus [[SRD:Poison|poison]])
+
|full_at=Bite +5 melee (1 plus [[SRD:Poison|poison]])
| space=2-1/2 ft. | reach=0 ft.
+
|space=2-1/2 ft. |reach=0 ft.
| sa=[[SRD:Poison|Poison]]
+
|sa=[[SRD:Poison|Poison]]
| sq=[[SRD:Scent|Scent]]
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|sq=[[SRD:Scent|Scent]]
| fort=+2 | ref=+5 | will=+1
+
|fort=+2 |ref=+5 |will=+1
| str=4 | dex=17 | con=11 | int=1 | wis=12 | cha=2
+
|str=4 |dex=17 |con=11 |int=1 |wis=12 |cha=2
| skills=[[SRD:Balance Skill|Balance]] +11, [[SRD:Climb Skill|Climb]] +11, [[SRD:Hide Skill|Hide]] +15, [[SRD:Listen Skill|Listen]] +6, [[SRD:Spot Skill|Spot]] +6, [[SRD:Swim Skill|Swim]] +5
+
|skills=[[SRD:Balance Skill|Balance]] +11, [[SRD:Climb Skill|Climb]] +11, [[SRD:Hide Skill|Hide]] +15, [[SRD:Listen Skill|Listen]] +6, [[SRD:Spot Skill|Spot]] +6, [[SRD:Swim Skill|Swim]] +5
| feats=<span class="errata">[[SRD:Improved Initiative|Improved Initiative]]</span>, [[SRD:Weapon Finesse|Weapon Finesse]]<sup class="errata">B</sup>
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|feats=<span class="errata">[[SRD:Improved Initiative|Improved Initiative]]</span>, [[SRD:Weapon Finesse|Weapon Finesse]]<sup class="errata">B</sup>
| env=Temperate marshes
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|env=Temperate marshes
| org=Solitary
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|org=Solitary
| align=Always Neutral
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|align=Always Neutral
| cr=1/3
+
|cr=1/3
 
}}
 
}}
 
These creatures range widely in size. They are not particularly aggressive, but will often lash out with a bite attack before attempting to retreat.
 
These creatures range widely in size. They are not particularly aggressive, but will often lash out with a bite attack before attempting to retreat.
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[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 [[SRD:Constitution|Con]]. The save [[SRD:DC|DC]] varies by the snake’s size, as shown on the table below. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]-based.
 
[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 [[SRD:Constitution|Con]]. The save [[SRD:DC|DC]] varies by the snake’s size, as shown on the table below. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]-based.
   
{| class="d20"
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{|class="zebra d20"
 
|-
 
|-
 
!Size!!Fort [[SRD:DC|DC]]
 
!Size!!Fort [[SRD:DC|DC]]
 
|-
 
|-
| Tiny|| 10
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|Tiny||10
 
|}
 
|}
   
 
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Snake Snake]
 
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Snake Snake]
   
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{{SRD Creature Footer}}
 
  +
----
[[Category:Animal Type|{{BASEPAGENAME}}]]
 
 
{{SRD Creature Breadcrumb}}
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{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
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[[Category:SRD]]
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[[Category:OGL]]
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[[Category:Monster]]
 
[[Category:Nonaligned|{{BASEPAGENAME}}]]
 
[[Category:Nonaligned|{{BASEPAGENAME}}]]
[[Category:CR1/3|{{BASEPAGENAME}}]]
 
[[Category:Marsh Terrain|{{BASEPAGENAME}}]]
 
 
[[Category:Temperate Climate|{{BASEPAGENAME}}]]
 
[[Category:Temperate Climate|{{BASEPAGENAME}}]]
[[Category:Tiny Size|{{BASEPAGENAME}}]]
 
[[Category:LA-|{{BASEPAGENAME}}]]
 

Latest revision as of 04:01, 18 January 2010

This material is published under the OGL

SNAKE, TINY VIPER[]

Snake, Tiny Viper
Size/Type: Tiny Animal
Hit Dice: 1/4 d8 (1 hp)
Initiative: +3 +7
Speed: 15 ft. (3 squares), climb 15 ft., swim 15 ft.
Armor Class: 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14
Base Attack/Grapple: +0/–11
Attack: Bite +5 melee (1 plus poison)
Full Attack: Bite +5 melee (1 plus poison)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Poison
Special Qualities: Scent
Saves: Fort +2, Ref +5, Will +1
Abilities: Str 4, Dex 17, Con 11, Int 1, Wis 12, Cha 2
Skills: Balance +11, Climb +11, Hide +15, Listen +6, Spot +6, Swim +5
Feats: Improved Initiative, Weapon FinesseB
Environment: Temperate marshes
Organization: Solitary
Challenge Rating: 1/3
Treasure: None
Alignment: Always Neutral
Advancement:
Level Adjustment:

These creatures range widely in size. They are not particularly aggressive, but will often lash out with a bite attack before attempting to retreat.

Skills: Snakes have a +4 racial bonus on Hide, Listen, and Spot checks and a +8 racial bonus on Balance and Climb checks. A snake can always choose to take 10 on a Climb check, even if rushed or threatened. Snakes use either their Strength modifier or Dexterity modifier for Climb checks, whichever is higher. A snake has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.

COMBAT[]

Viper snakes rely on their venomous bite to kill prey and defend themselves.

Poison (Ex): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 Con. The save DC varies by the snake’s size, as shown on the table below. The save DCs are Constitution-based.

Size Fort DC
Tiny 10

SEE WIKIPEDIA ENTRY: Snake



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